LÖVE is a game framework which allows you to make your own 2D games with Lua. Your game can easily be played by anyone with LÖVE installed on their Windows, Mac or Linux computer.
It has support for many image and audio formats, physics, networking, particle effects, and also has some user-made libraries (downloaded separately) to make developing games even easier.

Useful links:
Wiki (also hosts documentation)
Bug tracker
IRC Channel (#love@freenode.net)

Image RSS Feed Latest Screens
Lövely Mario Bros - Tech Demo 02 LÖVE Particle System LÖVE Error Handling
Blog RSS Feed Post news Report abuse Latest News: Plazma Being On Steam

About Plazma Being with 0 comments by FelixWunderlich on Feb 9th, 2015

Good news everyone! As of today, Plazma Being is on sale over on Steam :)

For the fist week it will be on sale at 10% off. So click below to et your copy on Steam.

Also, I just wanted to say thanks for all the support that myself and Zeb have received. Really appreciate it :)

All the best,

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Post comment Comments  (0 - 10 of 20)
Ace1214 Mar 15 2012, 8:01pm says:

this engine would be extremely cool if it had a built-in IDE that you could run the scripts through instantly, but i do see the challenges that that would make for the developers of love

0 votes     reply to comment
Editapp Jun 27 2015, 7:13am replied:

Usually you can intergrate a build command for Love in lots of text editors, making it easy to package games instantly.

+1 vote     reply to comment
ananasblau Dec 18 2012, 4:19pm replied:

I prefer ot use my dear Vim for editing anything and I think most other people have their own choice of favourite editor.

+2 votes     reply to comment
XHH Jul 12 2013, 8:25pm replied:

I still cannot comprehend why people use Vi/Vim

+4 votes     reply to comment
kjfytfkytfyt May 21 2011, 5:01pm says:

That kind of sucks, that you have to have Love on your computer in order to play the games... i mean you should make it so the games can be run without having to have Love on your computer...

-1 votes     reply to comment
fláráðr_ljós Jun 2 2011, 3:17am replied:

That's been possible since the dawn of time. It's up to the creator of the game if he wants to do that though.


+7 votes     reply to comment
adfjkndjklnhdfs Sep 1 2012, 4:14am replied:

"Your game can easily be played by anyone with LÖVE installed on their Windows, Mac or Linux computer." Says this engines description.

0 votes     reply to comment
qaisjp Sep 30 2012, 9:10am replied:

It's outdated, old versions required LOVE installed (or the binary); new versions allow lovers (us developers, not LOVE developers but game developers in love) to compile their project so you dont need love.

+3 votes     reply to comment
[OD]Maggy Mar 27 2015, 12:48am replied:


+1 vote     reply to comment
ianna_keeper Dec 6 2010, 3:52am says:

gonna give it a try soon.

+2 votes     reply to comment
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Official Page
Release Date
Released Jan 2008
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48 votes submitted.

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Ratings closed.

Highest Rated (2 agree) 10/10

There is no easier and friendlier way to get started with game programming out there!

Dec 9 2010, 12:38pm by qubodup


Latest tweets from @obey_love

RT @slime73: On another note, here's a game made with LÖVE on Steam: Luminosity by @WindmillGames! T.co

Apr 15 2015, 2:48am

RT @fysxdotorg: Released a new LÖVE for Android version that supports 0.9.2 API and other improvements T.co #love2d #lua

Apr 15 2015, 2:48am

RT @slime73: The latest @humble Mobile Bundle includes @oh_my_giraffe, a game made with LÖVE! T.co

Apr 15 2015, 2:48am

RT @slime73: Just released: a Valentine's gift from us to you: LÖVE 0.9.2! T.co

Feb 14 2015, 3:56pm

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