An extensively updated version of HPL1 engine. Uses industry standard technologies such as OpenGL, OpenAL and Newton Game Dynamics.

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Tut #5: Scripting a key.

Tut #5: Scripting a key.

Client Side Coding Tutorial

In this tutorial, I teach you how to correctly script a key to work in Amnesia: The Dark Descent.

Tut #4: Windows, Billboards, and a bit of decorating

Tut #4: Windows, Billboards, and a bit of decorating

Mapping/Technical Tutorial

In this tutorial, I teach you how to set up a decent looking window, and we decorate our room a little.

Tut #3: Advancing our room, lighting, and our first scare

Tut #3: Advancing our room, lighting, and our first scare

Mapping/Technical Tutorial

In this tutorial, we will be advancing the size of our room, we will add lighting, and our first scare.

Tut #2: How to set up your first Custom Story

Tut #2: How to set up your first Custom Story

Starting a mod Tutorial

This tutorial shows how to set up the custom story for play.

How to get started making an Amnesia Level

How to get started making an Amnesia Level

Starting a mod Tutorial 4 comments

In this tutorial, I show you how to begin making a level, by downloading the tools, and some basic level editor things.

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