HeroEngine makes live development collaboration across the globe a reality.

HeroEngine is an MMO development team’s dream come true - it streamlines the entire process of building your MMO game. Artists, world builders, scripters, game designers, producers, and customer service can all collaborate live, online, in real-time together anywhere in the world. Create and update your game faster, with more time to focus on the fun rather than waiting for code to crunch. Build the game and play it at the same time to see instant results.

HeroEngine Advantages

  • Live Collaborative Development - From one or many geographic locations – everyone works online, live on the server so you can share your work instantly.
  • No Nightly Builds - Create your game in real-time and get instant feedback on your work.
  • No Assumptions or Restrictions - HeroEngine lets you build your game in your own style and we provide the core technology so you don’t need to reinvent it.
  • Full Access to the Hero’s Journey® Reference - A full game’s worth of code you can use as expert examples.
  • Integrated World-Class Middleware - SpeedTree®, Granny 3D®, dPVS, FaceGen®, and more world-class tools and support.

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Round 1 Gofundme Campaign Launched


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After our initial Kickstarter campaign did not receive the full funding, we realised we needed to do a lot more work.

This is our first in a series of planned phases of funding on Gofundme. We have decided to divide our goals up into milestones rather than seeking one huge lump sum.

This way we can complete planned and announced milestones and prove to our pledges that their funding is being used wisely. The pledge levels will remain largely the same as before and we will increase the pledge levels at a later date to include the larger ones.

The pledge levels and details are located nearer to the bottom of the page.

A like and a share is important to our continued success, so any and all will be appreciated. Any questions please feel free to ask. Thank you Exiles.

Gofundme.com

What we have been working on


For the last few months, we have been working on the complete NPC system overhaul. As a major part of this, we have started work on the loot table system. This allows a developer to create a bespoke loot table for a group of mission mobs, a single boss or an entire species.

This screenshot shows how a content developer can quickly create a loot table, with any item in the game attached to it. It will also have a % chance to drop ranging from 0.001 to 100%

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This is an integral part of the NPC and mission systems.

We are currently working on creating the foundation for vendor loot tables. These will tell the vendor NPCs what items to sell in their shops.

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We have also unlocked the final tier for social media sharing/liking. All backers will receive a Gofundme exclusive torso armour skin ingame. Thank you guys.

We have also added 1 hour exp and skill boosters to the backer reward tiers. These will give your new character a nice short term boost.

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And we have already used some of the funding money to begin reworking the website. It was about time it got a facelift. Let us know what you think. It is still a work in progress and has some features still needed finishing.

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Marco has also been working hard on the Giotech office environment which is taking shape nicely.

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Exile Online EGX 2017 Aftermath
Exile Online

Exile Online EGX 2017 Aftermath

Exile Online

Check out the aftermath report from our time showing the game at the EGX expo in London.

All Weekend Long! : Pre-Alpha Game updates
Anvil of Honor

All Weekend Long! : Pre-Alpha Game updates

Anvil of Honor 3 comments

Beginning with a weekend long(December 24th-25th 2016) release of information about the game, we will be bringing everyone up to date on our progress.

Steam Greenlight!
Visions of Zosimos

Steam Greenlight!

Visions of Zosimos

We are excited today to announce the launch of our Steam Greenlight campaign!

Visions of Zosimos goes to IndieGoGo

Visions of Zosimos goes to IndieGoGo

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Forever Interactive prepares for their trip to Gen Con in August. As they do, they have started up a public crowdfunding campaign over at IndieGogo.

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Comments
BlackPlagueTech
BlackPlagueTech

I... I NEED 300 BUKCS NOW.

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BlackPlagueTech
BlackPlagueTech

hmm, I will be using this engine... soon. SOLO game making here I come!

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TheLP
TheLP

Looks like a very good engine. Can't wait to see all sorts of projects on it.

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Vanna1994
Vanna1994

Looks like some good feedback on this one.
Do you have to pay to use this one at all?

Been looking for something to download for a while, I want to try making my first game- an rpg.

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endie
endie

its a &99 monthly sub fee, or you can pay $300 for lifetime sub

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Darth_grave
Darth_grave

hmmm this engine gives me ideas

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UnrealFreak
UnrealFreak

LOVE IT. I only wish it worked on mac so i could work with it at my school.

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EfeKaracar
EfeKaracar

Environment is lovely to watch...

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feillyne StaffSubscriber
feillyne

Raven's YouTube tutorials:
Youtube.com

Reply Good karma+1 vote
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Highest Rated (3 agree) 10/10

Ive been using Hero Engine for 4 years now as a world builder the tools are amazing. The updates in the past year have improved it alot too.

May 2 2016 by vo-bren

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