The Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating games. The engine is still in its infancy stages of development. It is primarily built to serve the needs of Steel Cyclone Studios' game projects. More updates are coming so stay tuned!!!

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Report RSS Muzzle Flash (view original)
Muzzle Flash
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Description

Recently I got a muzzle flash effect working. The tricky part was rendering and positioning the muzzle's sprite textures in front of the gun model. Next I will be adding a blood splatter effect and improving the bullet physics. I will also be fleshing out the spider's AI. The Engine now supports multiple animation takes within the same .fbx file. I will also be working on a chase algorithm so that the spider will attack you.