The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound.

Report article RSS Feed Hammer like mapping in Blender

In this quick tutorial I will be sharing some simple tips on how to make Blender become like Hammer or GTK Radiant so mapping will be ALOT more efficient and easier.

Posted by Cnaff on Nov 28th, 2010
Basic Mapping/Technical.

In this quick tutorial I will be sharing some simple tips on how to make Blender become like Hammer or GTK Radiant so mapping will be ALOT more efficient and easier.
     First switch your view port to the quad view by pressing CTRL + ALT + Q.  Quad view is very useful for mapping since you can see the front, side, and top vies of your map in 2D.  There is also a fourth view, the perspective view, this is VERY useful so you can see your map in 3D.
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     Second press the snap to transform button.  This simply makes it so whenever you move, scale, or rotate it will snap to the grid.  Remember keeping your level's geometry neat is a must.Photobucket
     Like I said it's a quick tutorial, but I hope these quick tips helped you!

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SolarLune
SolarLune Feb 15 2011, 12:48pm says:

LOL - the tutorial was short, but it's something that will really help out beginning users of Blender. Good job on it.

+2 votes     reply to comment
Cnaff
Cnaff Mar 27 2011, 12:34pm replied:

Thanks ;D!

+1 vote     reply to comment
booman
booman Apr 26 2011, 3:26pm says:

Is there a way to set the grid so it matches the unit in game editors?

+1 vote     reply to comment
Cnaff
Cnaff May 18 2011, 6:54pm replied:

I'm not sure, sorry :/

+2 votes     reply to comment
TapSkill
TapSkill Aug 1 2012, 5:07am replied:

No. You could program that functionality yourself, though.

+1 vote     reply to comment
MrBenz2107
MrBenz2107 Jan 10 2013, 1:40pm replied:

Actually you can, by changing units (dafaults are same as Valve Hammer) or changing grid spacing in Option's menu.

+1 vote     reply to comment
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