Tag "494f18"  (0 - 30 of 70)
P3 Gold Mac

P3 Gold Mac

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Mac Build of our Gold Release (final) for Buccaneer Booty Battle!

P3 Gold Windows

P3 Gold Windows

Download

Windows Build of our Gold Release (final) for Buccaneer Booty Battle!

p3 gold Mac

p3 gold Mac

Download

Mac build for the first release (gold version) of Escape to Hyperspace.

p3 gold windows

p3 gold windows

Download

Windows build for the first official release (gold version) of Escape to Hyperspace.

Project Impulse

Project Impulse

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Our finalized game that'll be demonstrated at the EECS 494 Fall 2018 showcase.

Giga-Squadron 1.21 - MacOSX

Giga-Squadron 1.21 - MacOSX

Download

Giga-Squadron 1.21 is a 4 player shoot em' up where you and your squad have to save the solar system.

Gig-Squadron 1.21 - Windows 64-bit

Gig-Squadron 1.21 - Windows 64-bit

Download

Giga-Squadron 1.21 is a 4 player shoot em' up where you and your squad have to save the solar system.

aramas balestaa jakeshin marcoc p3 gold

aramas balestaa jakeshin marcoc p3 gold

Download

Final Version of the 'Now Museum, Now You Don't' Improved graphics/gameplay

Gold

Gold

News

Final version of the Now Museum, Now You Don't. Improved graphics/gameplay

Gold Release!

Gold Release!

News

Gold push! The final frontier! This update includes: end game scenes and further polish for our game.

P3 Gold

P3 Gold

News

The iteration in which we finalize our game: graphics, QoL tweaks, bugfixes

Ultimate Opera Fight weekly update #4

Ultimate Opera Fight weekly update #4

News

This article contains this week's iteration of the game Ultimate Opera Fight and their corresponding motivations.

Development Update 12-10-18

Development Update 12-10-18

News

Added camera movement and sound effects to enhance the gameplay experience!

Gold Development Update

Gold Development Update

News

Development update covering the changes made for the official release of Giga-Squadron 1.21!

Astro Turf Wars

Astro Turf Wars

Download

Final build, got most of the bugs out, the rest are features.

P3_Gold

P3_Gold

News

Updates to our game. The final version. Amazing.

Ultimate Opera Fight - Gold

Ultimate Opera Fight - Gold

News

This article contains all the improvements and changes we made and their corresponding motivations for the game Ultimate Opera Fight.

p3_gold

p3_gold

News

In our final development deliverable, we fixed the many bugs left over from previous deliverables. We also finally introduced new music, new meshes for...

p3_Gold_Release

p3_Gold_Release

News

Gold release: the fourth and final iteration of Buccaneer Booty Battle!

Project Impulse

Project Impulse

Download

Our game is nearly at the gold release stage! In this iteration we've narrowed down our game mechanics and added some polish.

Ultimate Opera Night - Beta Development

Ultimate Opera Night - Beta Development

News

This article contains a summary of improvements in Ultimate Opera Night - beta deliverable.

Mac Build (project alpha)

Mac Build (project alpha)

Download

Mac build for the alpha version of Escape to Hyperspace.

P3_Polish_Mac

P3_Polish_Mac

Download

Mac Build of our Polish Release for Buccaneer Booty Battle!

P3_Polish_Release

P3_Polish_Release

News

Polish release: the third iteration of Buccaneer Booty Battle! (name NO LONGER in progress)

aramas balestaa jakeshin marcoc p3 polish

aramas balestaa jakeshin marcoc p3 polish

Download

Polish version, more updates on trap, trophies, door, pointer

Polish

Polish

News

More trophies, Updated invisibility, Traps is invisible to Thief, more dynamic, and more fun!

Demolition Island Weekly Article (Polish)

Demolition Island Weekly Article (Polish)

News

This week the Demolition Island team got to work polishing and juicing the game. Let's checkout what is new and what we plan to include for our final...

p3 polish Mac

p3 polish Mac

Download

Mac build for the polished version of Escape to Hyperspace.

p3 polish Windows

p3 polish Windows

Download

Windows build for the polished version of Escape to Hyperspace.

p3_polish

p3_polish

News

In this week's iteration on the road to completion, we spent a lot of time polishing existing game elements. We tried to make our game look and feel more...

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