Motivation: The water is the most looked-at graphic in the game, so having an aesthetically accurate water to play on was needed.
Added permanent obstacles to the arena.
Motivation: These obstacles force players to shoot and move around them to collect and deposit coins. In doing so, players can make interesting decisions and pull off impressive maneuvers.
Coin Rocks now respawn (and eliminated the coin-plate).
Motivation: For gameplay purposes, having coin rocks respawn allows for better management of coin scarcity, and interesting decisions since their spawn points are around the map. Furthermore, by having only coin rocks, players are no longer confused after the tutorial.
Added scene transitions.
Added Hungry Chest!
Motivation: This allows us to delve into the lore of Buccaneer Booty Battle: A cursed chest lives within Coin Cove. It seeks to sink ships and seamen that cannot provide it sustenance (sweet sweet coins). Thus, the two teams who find themselves trapped inside Coin Cove must fight each other to survive!
Made balance tweaks.
Motivation: Just to make gameplay more exciting/game length long enough, we changed some aspects of how many coins are needed to win, how many coins are allowed on the environment, how fast cannons are shot, etc.