ZBloody Hell is a Doom 2 mod that runs on the GZDoom engine, aiming to recreate the elements of the game Blood (1997) on the engine, from levels and monsters, to weapons and atmosphere while also providing a Gameplay addon and / or a levelpack that is compatible with the other Doom 2 mods out there, allowing you to mix different mods with the fantastic Blood levels or the unique arsenal of weapons and new enemies of Blood, Get to ZBloody Hell and Start kicking some Zombie heads today.

NOTE : The goal is not to make a 1:1 Remake of Blood, I will try to keep it familiar yet fresh at the same time but due to some engine limitations there are stuff that just can't be recreated or ported properly.

FEATURES : Here's why you should pickup ZBloody Hell instead of the old versions of ZBlood :

  • New Singleplayer and Multiplayer levels, Total of over 40 Levels, Hours of fun.
  • Supports Doom 2 mods, Levelpacks, Gameplay addons, and even visual updates.
  • Updated level layouts, utilizing new advanced editing features such as Interactive Portals and Polyobjs.
  • Updated Weapons, Monsters and their behavior to be less annoying and closer to their Blood counterparts.
  • Voxels, PNG Truecolor textures and OpenGL Improvements, no longer limited to the crappy Doom Pal (optional).
  • Multiplayer support, Co-op, Deathmatch and CTF, grab Zandronum and launch a server and enjoy.
  • Updated Powerups to behave closer to their original counterparts.
  • Improved Animations for player, Weapons and Monsters, smoother and better.

CREDITS :

  • Special thanks to Luigis for additional mapping and support.
  • Ivan for ZBloodX base.
  • J. S. Graham and Joseph Otey for ZBlood base.

Feel free to Contribute to the project or apply any kind of changes you want, But don't forget to share them with us on the addons section.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Hey guys, alot of you have been asking me about the Mod Compatibility patch and how to use it, the instructions I gave in the first day may have been a little bit unclear, so I updated Description of the patch to show the right way to load ZBloody Hell with other mods, Please refer to the description of the patch if you would like to know how to make it work.

As always, keep the feedback coming :)

ZBloody Hell Beginner guide - How to setup and start the game.

ZBloody Hell Beginner guide - How to setup and start the game.

Starting a mod Tutorial

A Quick guide to show beginners how to properly setup and start playing the game.

Add file RSS Files
ZBloody Hell 1.9.1 Full Package

ZBloody Hell 1.9.1 Full Package

Full Version 101 comments

[28/08/2018] : Update #2, Quick Fix to an issue that caused Rats to be Invulnerable to damage.

ZBloody Hell Mod Compatibility Patch v1.9

ZBloody Hell Mod Compatibility Patch v1.9

Patch 47 comments

You can now load ZBloody Hell with other levelpacks, gameplay addons and visual updates (Read description for instructions).

ZBloody Hell CD Music v2 addon

ZBloody Hell CD Music v2 addon

Music 1 comment

CD Music, Sample in description, Load this after ZBloody Hell (modify the batch files provided with the main package, or put it in your skins folder if...

Comments  (0 - 10 of 110)
Guest
Guest

is there a way to make maps for this like using doom builder or something?

Reply Good karma Bad karma0 votes
lost_acs Creator
lost_acs

Yes you can make maps for ZBloody Hell, just add ZBloody Hell file as a resource in the Map Options Menu and the editor will load the resources for you to use for mapping, textures, game objects, and everything you need, here's an image of the map options, I recommend using GZDoom Builder-Bugfix because it's the most recent editor and it's what I personally use:

I.postimg.cc

Reply Good karma+1 vote
Kills_Alone
Kills_Alone

Flyin' high; playing the latest version (1.9.1) of this with the latest GZDoom (3.5.1) on Well Done.

Currently on E1M6 and it feels like Well Done is more balanced for co-op play, like I've read about Extra Crispy. So I skipped around a little checking out the boss fights and such. Finally realized you changed the secret map exit, so my question is, can I access the secret exit from E1M7 like it says in MAPINFO or do I need to load it manually via console commands? Thanks for the ability to play Blood with proper controls.

Reply Good karma Bad karma+1 vote
lost_acs Creator
lost_acs

E1M8 should automatically load up after you beat the first episode boss (E1M7) you don't have to worry about loading it manually.

Reply Good karma+1 vote
Kills_Alone
Kills_Alone

Thanks for the reply, I played the rest later that night and after completing E1M7 it took me to Episode 2 (E2M1) with all the weapons I'd previously collected.

Reply Good karma Bad karma+1 vote
lost_acs Creator
lost_acs

That's strange, It should load up after E1M7 since there's no secret exit in E1M4, I'll take a look.

Reply Good karma+1 vote
Kills_Alone
Kills_Alone

Here is the code in question:
MAPINFO - line 148

map E1B7 "Altar of Stone"
sky1 BSKY2 0
next E2B1
secretnext E1B8
par 150
music D_cblud7
cyberdemonspecial
specialaction_opendoor

I think the problem is you have the next set to E2B1 and secretnext set to E1B8, but the exit that happens is a normal exit when you defeat the boss right?

Then in the Script Editor for E1M7/E1B7 (I'm using Slade btw) on line 113 you have:

Script 77 (void)
{
Delay(70);
LocalAmbientSound("SLEEPOPH", 127);
LocalAmbientSound("SLEEPOPH", 127);
Delay(70);
FadeTo(0, 0, 0, 0.85, 3);
Delay(105);
Exit_Normal(0);
}

So I think thats all it is.

Reply Good karma Bad karma+1 vote
lost_acs Creator
lost_acs

Yes I have already found it, I must have accidentally left it out when I was rearranging the levels, will release the update after I make sure all changes I have planned are in place.

Reply Good karma+2 votes
Kills_Alone
Kills_Alone

Thanks, I appreciate your hard work.

Now if only I could get Blood 2 to work on Windows 10, nothing I've tried seems to work. Normally I'm the type that doesn't give up until it does yet these older LithTech games refuse to play ball.

Reply Good karma Bad karma+1 vote
dmeltzer8
dmeltzer8

Me too.
Please post a video when y get it right!If its not too much trouble,that is.
Thanks for sharing all that y are!

Reply Good karma Bad karma+1 vote
lost_acs Creator
lost_acs

No worries, when the file gets updated, everyone subscribed to the mod should get a notification under updates :)

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Doom II
Game
Doom II
Creator
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

8.5

8 votes submitted.

You Say

-

Ratings closed.

Embed Buttons
Link to ZBloody Hell by selecting a button and using the embed code provided more...
ZBloody Hell
Statistics
Last Update
Watchers
68 members
Addons
1
Files
2
Articles
2
Reviews
4