ZBloody Hell is a standalone game made for the GZDoom engine, aiming to recreate the elements of the game Blood (1997), from monsters and weapons, to levels and atmosphere, while also providing a gameplay addon and / or a level pack that is compatible with the other Doom 2 mods out there, letting you mix different mods with the fantastic Blood levels or the unique arsenal of weapons and new enemies of Blood. Get to ZBloody Hell and Start kicking some Zombie heads today.
All weapons and monsters sprites upscaled 4x with Gigapixel AI + Alpha Demo shotgun replacement(optional) and a fix for those that use universal weapon wheel mod(optional)
this is good :) but i get lot of lag. i used 7zip, open archive and dragged the hires folder to the root. im using trilinear and hqx2 texture options. should i change settings? thx
edit. using zandronum
To be honest I don't know, I use GZDoom and I also get some lag there, but it seems to happen once in a level(like when there's a explosion, the first one will give some lag, the latter ones won't), I guess it's because some lacking of a good cache system on the engine, I really can't say. This one is actually the first upscaled sprites I did (the other ones are Shadow warrior TC and DN3Doom), if i find a way to keep the same quality and make it less laggy, I'll def update it.
This upscale is very bad, especially compared to Phreedreke upscale pack made for Blood, Duke Nukem, Shadow Warrior and Exhumed
how do i use this?
im using slade. but can't copy the folder?
it won't paste it in?