The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.

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Report RSS Random Ion Storm code working (view original)
Random Ion Storm code working
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Valherran
Valherran - - 2,447 comments

No, bad azuza001! *smack* *smack*

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HERPADERPII
HERPADERPII - - 235 comments

I'm thinking Random Ion Storms, like in TS much?

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azuza001 Author
azuza001 - - 1,381 comments

Well, random placement anyways. Scrin activated. :)

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legion9
legion9 - - 238 comments

what a bout those factions that are promised in the summary like the Earth Federation, the Zeon, the Invid and the Earth Robotech Defense Force. are you guys no longer going to the almost same kind of thing that you did to the Command & Conquer Generals game? i have not even seen any thing for either the Zeon, the Invid, or the Earth Robotech Defense Force. when are you guys going to start working on the Zeon, Invid and Earth Robotech Defense Force Factions? also when are you guys going to develop new sounds for the mobile suits because they sound way too much like the units from the original three factions?

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Description

As you can see in this picture (notice the mini-map) I managed to get the code to work for randomly placed Ion Storms. On the smaller maps the code doesn't work so well, but on larger ones they are all over the place. (On the smallest map I think the code generated about a dozen storms, on the largest it got around 50 or 60 of them).