The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.
Just a quick pic update of the GDI's additional "resource" help. These "Team Leaders" are very useful to a GDI player as a way to increase their income because they simply generate cash when the team fires at an enemy. It may not be much cash generated but once you get a bunch of these guys you can easily help offest the economy issues GDI can face.
Lol this was done on some other mod for Generals I think that also gave profit when reporters are near action. Nice idea!
Mideast Crisis.
But really, this is more akin to stock GLA's salvage general power. Except it's on one unit.
Its possible, if one of the "Team Leaders" gets killed, then the GDI Camera Team cannot generate cash. But, the players can send their injured units to the GDI Armory to refill their own health of course.
Reminds of a mobile version of the Chinese Hackers from Generals. A semi related question here, can you please make it so that all factions can restore their infantry numbers via Barracks structure?