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To play Witch Hunters you will also need:
The Objective Points mod, and FreeUI mod!


WARNING: We do not have permission to extend usage rights for the mod. You will need to ask the original creators for permissions, if you want to modify or use the models!

Many thanks to all the players for your ongoing support!



Witch Hunters 2.6
(Easter 2019)


OK, this is probably our last Witch Hunters version. The name, is self-explanatory, this version is expanded by the 3D magic of our brother Kekoulis! Man, I cannot thank you enough!!

New Team CREDITS

Primary AE/AI/SCaR/Icons Coder: GAMBIT
Many thanks to brother UNDIRECTOR for his previous AE work and updates.

Primary 3D/OE/Anims Coder: KEKOULIS
Simply put, the new version is called "Kekoulis Edition". His contribution is so great, that I am unable to describe the amount of effort, expertise and patience my brother Kek has invested in this. THANKS MAN. Really.

Primary Sound/Audio Coder: THUDO
Everybody knows him, no introductions needed. Just listen to the voices. AND the MANY new ones!! His pre-emptive thinking has saved us all!

Major texturing and TCing: MDCERTAINTY
His love for the project is unparalleled! At this point let me say that brother md is a close friend, and a fellow philosopher! :)

SPECIAL THANKS
Brothers Fuggles, Roderick, and all the members of our testing team for their feedback and assistance.
Brother LeonardGOOG for his excellent custom trailers and promotional art for the mod!
Brother Eranthis, for various audio enhancements and for some Army Colour Profiles.
Brothers Cosmocrat and RT2, for some small contributions here and there!
... And of course a BIG thanks to the UBER Voice Actors in Thudo's Team, all brothers and sisters that shared their voices to the cause! Specifically for the new voices:
Almoness -- MarieK
Aquila Nephilim -- Andreas Somville
Dreadnought Exalted -- MarieK
Exorcist Sanctorum -- Cheryl Walker
Land Raider Redeemer -- Stephanie Swan Quills
Repentia Mistress -- Cheryl Walker
Saint Katherine -- Brandi Stone
Saint Praxedes -- Caitlin Oram
Sentinel -- Cheryl Walker
Shield Maiden -- Caitlin Oram
Zealots -- Dustin Darr

And last, but definitely not least, MANY THANKS TO:
- SEGA, THQ, and Relic, for they delivered an AWESOME product and gave us the tools to expand it!
- Games Workshop, for the most amazing dark sci-fi world there is!


ORIGINAL TEAM Credits (assets creators and rights owners):

Soulstorm: Mod Witch-Hunters Adepta Sororitas

Mod Leader
KRMZ
Lead Graphics
Friedric P
Lead Coder
KRMZ
Lead Audio
Pogs

Art

Main Animator
Friedric P
Other Animators
Falk
Goldo_O
Main Artist
Friedric P
Other Artists
Falk
Goldo_O
Pogs

Design

Lead Designer
KRMZ
Designers
Friedric P
Falk
Goldo_O
Pogs

Programming

Main Programmer
KRMZ
Other Programmers
Compiler

Sound

Sound Design
Claymore
Dialog Recordist
Pogs

Mod Test Team

Mod Test Manager
KRMZ
Mod Senior Tester
Gambit
Mod Testers
fuggles
Shodar87
jONES1979

Mod Artificial Intelligence
Thudmeizer
Gambit

Special Thanks
Compiler
Kanjinan
Saaz
Korbah
GrOrkc
Thudmeizer's AI team
WG Power.net, PMods and our fans and fansites around the world.

Everyone who helped deliver this Witch Hunters mod as an additional race for Soulstorm
All our loved ones, family and friends whose support helped us stay the course
Anyone whose hard work has been overlooked owing to the cruel passage of time.

Finally, special thanks to THQ, Relic and Games Workshop studios for all their hard work and to all the DoW community and players for still being here!

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RSS Articles

Greetings fellow loyal Sisters fans.Apothecary Kekoulis here.

It is with great joy that we finally present you with what we consider the last version of the Witch Hunters.

As an aspiring 3D modder,it has been a huge honour to be able to work with Friedric_P's original beyond words masterpiece and do my best to fix the last remaining issues(mostly the aiming issues that Iron Lore broken code has caused-something that does not exist in DC,as no aircraft is in there) and some smaller technical fixes hear and there that you wouldn't notice anyways. And of course,the new units,which have been created with outmost respect to the original vision and art direction that many members of our community have been asking for.

wh3 1

However,while this version has my name(because Gambit wanted to differentiate it from the previous and we needed a code name-and he wanted to thank me),most credit must go to the original team that made the mod become a reality in the first place and of course,to the code prodigy,Gambit,who alone coded this whole thing and kickstarted into the age of Soulstorm modding.

From the deepest of our hearts,we hope with this mod version we not only honour the original dream but also give you a complete experience that you will enjoy wholeheartily.

So,what are you waiting for Witch Hunter?!

Grab your flamer and hunt the vile witch in the name of The Imperium of Man!

Witch Hunters: Adepta Sororitas mod VERSION 2.5



Witch Hunters Mod for Soulstorm is Finally Released!

Witch Hunters Mod for Soulstorm is Finally Released!

News 4 comments

The Witch Hunter Mods for Soulstorm is finally here! Full mod release.

Race Modification guide for Soulstorm

Race Modification guide for Soulstorm

Feature 20 comments

There are a number of Soulstorm race modifications available on Moddb, so I've put together a quick guide of the available ones, as well as the Unification...

RSS Files
WH AS Team Colour Deluxe

WH AS Team Colour Deluxe

Skin Pack 2 comments

Units & buildings get a fresh team colouring makeover.

WH AS Team Colour Deluxe Canoness Choices

WH AS Team Colour Deluxe Canoness Choices

Skin Pack

Little adjustments can make a difference. Have a look.

Witch Hunters: Adepta Sororitas mod VERSION 2.6

Witch Hunters: Adepta Sororitas mod VERSION 2.6

Full Version 11 comments

The Witch Hunters: Adepta Sororitas mod version 2.6 - Kekoulis Edition (Easter 2019) for Soulstorm is ready! Use the Adeptus Arbites and the Adepta Sororitas...

Witch Hunters: Adepta Sororitas mod VERSION 2.2 (OBSOLETE)

Witch Hunters: Adepta Sororitas mod VERSION 2.2 (OBSOLETE)

Full Version 25 comments

The Witch Hunters: Adepta Sororitas mod version 2.2 for Soulstorm is ready! Use the Adeptus Arbites and the Adepta Sororitas in the fight against the...

Objective_Points mod v2018.05.14 for DC and SS (OBSOLETE)

Objective_Points mod v2018.05.14 for DC and SS (OBSOLETE)

Patch 43 comments

The supplementary Objective_Points mod version 2018.05.14 for DoW:Dark Crusade and DoW:Soulstorm. This mod is vital for running any other mod(s) with...

Eternal Forests of Lesnik (Svarog #6), DOW:SS map

Eternal Forests of Lesnik (Svarog #6), DOW:SS map

Multiplayer Map 3 comments

A multiplayer map for Dawn of War: Soulstorm. 512x512, 4vs4 map heavily biased towards infantry given the nature of its surface. Despite that, majority...

Comments  (0 - 10 of 184)
En1gmah
En1gmah

2 Things.
A) I'm stupid. Could someone please explain how to get the redeemer and the easter eggs (saints, shield maidens, dreadnaught, etc). I saw in the options they come "At a time of need" whatever that means? I have never seen them in the times I've played the race nor seen the opportunity to build them.
B) It's a big order, but is there anyone who could build a picture of the tech tree for this race. It would help a lot, imo. I've seen a few images on Deviant Art of a mod manual for the race that was supposedly gonna be built but it never was.

Otherwise, love the mod as always.

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Kekoulis Creator
Kekoulis

En1gmah
1.) There is a rule at the beginning which if selected/ticked,it enables said units to be produced at any time.
If left as is,these units are trainable only when certain requirements are met.If you wish to test them right now,just tick it.The LR and the Dreadnaught is available at the Sororitas path.
The Shield Maidens at the Inquisition.
There are also two units that need very specific requirements.
If needed,I can post spoilers,but you have been warned.
2.)Unfortunately,we can't do that,as it is a bit too big. :/
But in short,it goes as:
Arbiters HQ->Covenant->Reliquary of Faith(Tier II)->Sororitas Armorium/Inquistion Chamber(branch unlock)->Holy Light research at the reliquary(Tier III)->Imperial Communications(Tier IV).

Each branch has its own tech tree(units and researches).So,our suggestion would be to play a bit to discover for yourself,so as you may pick from first hand experience which side you prefer. :)

Reply Good karma+3 votes
En1gmah
En1gmah

Thanks for reaching out. As not to spoil it for other users, if you could PM the spoilers, I would appreciate it. I don't play the game enough for it to happen on its own, and I would prefer to know what tools are in my arsenal rather than hoping certain things appear. For pros like you, this stuff is obvious and keeping track of what caused what is easy, but for me- not so much. I suck at rts games, heh, so I would rather just be told because I'm unlikely to even put 2 and 2 together even if I did manage to gain access to the units.

As for the tech tree, the building unlocks aren't the problem, it's I start getting lost around the later tiers but that is on me. If I went through the trouble of converting the unit button files I could probably build the tree. Maybe I'll do it in a few months.

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roman-ershov
roman-ershov

What's the difference between UA sisters?

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BagaturKhan
BagaturKhan

Still looks better then vanilla SS Sisters. Better and more high quality.

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Guest
Guest

Wonder if anyone can help I have downloaded the mod and all other required mods to their most updated versions but when launching the mod it just loads the vanilla game with the witch hunters title at the top (also seems to happen with the dark angels mod to). Thank you in advance.

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Gambit_1 Creator
Gambit_1

Brother, can you please elaborate? I do not understand the issue.
What do you mean by "with the witch hunters title at the top"??

Also, for our race mods, please ask in the Unification page!
It is a bit difficult form me to check 20 pages, daily :)

Reply Good karma+1 vote
Guest
Guest

I am getting a 'failed to activate' message when I try and start Witch Hunters 2.6. I have the latest FreeUI and Objective Points mods in the Soulstorm directory. In the WH mod file, it lists as 3rd and 4th required mods 'DXP2' and 'W40K'. Am I missing something?

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Gambit_1 Creator
Gambit_1

No, you only need those...
Can you try loading Dark Angels?
It uses the same requirements, so if Dark Angels do not load, than it is either a FreeUI or an Objective Points issue.

More to this, can you send me the contents of your Warnings.log file (located directly into your SoulStorm installation directory), IMMEDIATELY after a failed attempt to load WH?

Reply Good karma+1 vote
Guest
Guest

How do I send you the required file? Still a tech novice in too many ways. Apologies for putting up with this.

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Gambit_1 Creator
Gambit_1

No need to send me the file itself!
Just open it with Notepad (it is a text file), copy the contents, and PM them to me. :)

Reply Good karma+1 vote
Guest
Guest

No idea how to PM you, don't I have to be a member?

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Gambit_1 Creator
Gambit_1

I admit, PMing in ModDB is a bit... "hidden" :)
But yeah, most possibly you MUST be a member to be able to PM.

Anyway, test it by clicking here: Moddb.com
... and if all goes well, you will immediately be able to send me a message!

Reply Good karma+1 vote
Guest
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9.7

28 votes submitted.

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Highest Rated (4 agree) 10/10

Graphically this is the very best mod for SS out there along with Black Crusade, Hard Mod and Inquisition Daemonhunt. (I don't judge about the content or balance of this mod.)
It is way much better than Sisters of Battle in vanilla Soulstorm.

Mar 13 2016 by Sneery_Thug

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