This mod aims to...well it doesn't have an aim. Apart from causing pain and suffering - I mean fun to the end user. It just makes the game more fun to me, and hopefully to you as well with any luck. It started off as a minor change mod that slowly evolved into this monstrosity (I mean that in a good way) as a result of me going completely bonkers, with a few little helpful suggestions from the people with the suggestions.
Eldar and Sisters of Battle
Anyway a lot of things have been changed, swapped or otherwise bastardised in a fashion that may or may not be balanced but that is not my primary concern. Also included is the Dawn of Skirmish AI mod version something or other. Thanks to them and such.
Most of the fixes in the Nobrainer Bugs list are included this mod, as well as most, if not all, of the fixes from the Bugfix mod by Maktaka. Thanks go to him for compiling the big list of things to fix and for providing the Bugfix mod.
Some thanks go to Argonaut for his Survival mod which I spent many hours playing and Fuggles for his random win conditions mod and for his Unofficial mod of the aforementioned Survival mod.
Big thanks to Zany Reaper for allowing me to use a lot of his units from his TTRU mod, such as the Tau Mines, Broadsides and Drones, Necron Destroyer and Heavy Destroyer with resurrection animations, DE Reaver with Blaster upgrade and Talos with jump animation.
Also honourable mentions go to the Firestorm over Kronus (or soon to be Kaurava) mod for generously allowing modders with no talent for modelling to use their models and stuff, Gerberman for a lot of FX and stuff, Catwell for the GUO and KoS models and Gr0rc for his OE work on them and to the DoWXP mod team for some bits and pieces.
Added some win conditions to restrict certain types of units
Added tier restriction win conditions from the Unification mod (thanks to the Unification mod team)
Chaos Dreadnoughts are now able to upgrade the left arm (thanks very much to Kekoulis for getting the upgrades working)
Added Sonic Blaster and Blast Master upgrades for the Chaos Dreadnought
Chaos Dreadnought upgrade effects changed to use the Chaos effects instead of Space Marines
Modified the effects and icon for the Chosen Rubric Marines Wind of Change ability
Added improved models for Cultists, Obliterator, Possessed Marines, Havocs, Raptors and Raptor Champion (thanks to Kekoulis)
Added Volkite Culverin weapon upgrade for Havocs
Added Volkite Caliver weapon upgrade for Chosen Chaos MarinesAdded Mutilators (thanks to Kekoulis)
Added Warpsmith (thanks to Kekoulis)
Added dummy Aspiring Sorcerer idle voice sounds so they play less often, also made the idle voice quieter
Added Khorne, Nurgle, Slaanesh, Tzeentch and Chaos Undivided Worship abilities for Cultists
Swooping Hawks are no longer transportable
Improved the Fire Prism Prism Cannon firing effects based on the effects from the Redux mod (thanks to Eranthis) and Dawn of Eldar Mod (thanks to Latko Latissimus)
Added Enhanced Eldritch Storm using effects based on the Redux Mod version (thanks to Eranthis) and Dawn of Eldar Mod (thanks to Latko Latissimus)
Changed the Wraithlord model to the one from the Dawn of Eldar mod (thanks to Kekoulis / the Dawn of Eldar mod team)
Added Wraithguard, Wraithlord, Striking Scorpion, Guardian (Swooping Hawk) and Warlock (Seer Council) voices from the Dawn of Eldar mod (thanks to the Dawn of Eldar mod team)
Honour Guard Warp Beasts squad size increased from 1 to 3 and health increased from 1000 to 1500
Warp Beasts can now enter Slave Chambers
Added Lychguard (thanks to Miros, Kekoulis and FragJacker)
Commanders are no longer soft capped at 2
Sisters of Battle:
Missionaries can now worship at a Holy Icon for a boost in Faith regeneration (credit to Green Scorpion and Evil Isador for the Worship minimod)
Modified the icons for Honour Guard Battle Sisters and the Canoness in the single player campaign to more closely match the models
Added improved models for Missionary, Seraphim, Celestians, Battle Sisters, Retributors, Veteran Superiors, Canoness and Immolator (thanks to Kekoulis)
Added Volkite Culverin weapon upgrade for Retributors
Added Dual Flamers weapon upgrade for Seraphim
Added Dual Inferno Pistols weapon upgrade for Seraphim
Added Dual Volkite Serpenta weapon upgrade for Seraphim
Missionary can now upgrade to Plasma Pistol, Shotgun and Inferno Pistol
Missionary Lay Hands regeneration rate reduced from 20 to 15
Added Imagifer leader option for Seraphim
Added Hospitallers (thanks to Kekoulis / Witch Hunters mod team)
Added Zephyrim Squad (more melee combat oriented variant of Seraphim)
Techmarine can now build structures like Servitors
Added Terminator Apothecary (thanks to Ultimate Apocalypse mod team / Kekoulis)
Apothecary automatically changes to Terminator Apothecary with Heavy Armour Deployment research
Added improved models for Terminators, Devastators, Vanguard Assault and Sternguard Veterans (thanks to Kekoulis)
Force Commander, Chaplain and Librarian can now upgrade to Terminator versions (thanks to Kekoulis)
Added Graviton Gun weapon upgrade for Devastators
Fixes Imperial Guard Kasrkin research requirements Stormtrooper Sergeants not upgrading their weapons Stormtrooper Medi-kit ability icon Infantry Command...
Fixes the Necron AI not building Plasma Generators Fixes the new Honour Guard units for SoB and DE costing squad and support cap Fixed the game crashing...
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This is the full installer for Version 1.88 of CornCobMan's Fun Mod for Soulstorm.
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