Unreal Tournament Community SDK is an open source engine fork of the Unreal Engine 1.x with a modern development framework for Unreal Tournament. A thousand delays later we hit rock bottom and infinite possibilites at the same time with this community-propelled engine fork for one of the greatest 3D games of all time. We will never forget nor forgive what Epic Games did on the 14th December 2022.

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Report RSS UTSDK Scene OS App Rendering (sdkTex3D) (view original)
UTSDK Scene OS App Rendering (sdkTex3D)
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Description

The SceneOS rendering / SceneOS App render capability is finally working. The red quad at the AsdkSprite3D (Sprite Actor) in this screenshot is a test render primitive, that indicates the actual UsdkSprite3DComponent and the basic render pipeline is working.

This proves that an app/plugin network with Scene Components DOES work in Unreal Engine 1. sdkTex3D (The app responsible for rendering/managing 3D Textures) is booting without errors and shuts down without errors, rendering works. This is the major breakthrough I was working torwards for 2 years now.