Unreal Tournament Community SDK is an open source engine fork of the Unreal Engine 1.x with a modern development framework for Unreal Tournament. A thousand delays later we hit rock bottom and infinite possibilites at the same time with this community-propelled engine fork for one of the greatest 3D games of all time. We will never forget nor forgive what Epic Games did on the 14th December 2022.
The SceneOS rendering / SceneOS App render capability is finally working. The red quad at the AsdkSprite3D (Sprite Actor) in this screenshot is a test render primitive, that indicates the actual UsdkSprite3DComponent and the basic render pipeline is working.
This proves that an app/plugin network with Scene Components DOES work in Unreal Engine 1. sdkTex3D (The app responsible for rendering/managing 3D Textures) is booting without errors and shuts down without errors, rendering works. This is the major breakthrough I was working torwards for 2 years now.