Release which introduce XPaths package, which can be used separately. Fix few bugs and a lot AI improvements.
Load list of your "Always use" mutators everywhere (include campaign ladder), except network play on other servers With that mod you can play again UT...
Load list of your "Always use" mutators everywhere (include campaign ladder), except network play on other servers With that mod you can play again UT...
Mutator for make stock bots smart. Contain many fixes for different game types and cases. Goal of mutator - make gameplay with stock bots more interesting...
Mutator for make stock bots smart. Contain many fixes for different game types and cases. Goal of mutator - make gameplay with stock bots more interesting...
What a hell of a ride. Two release delays later I finally managed to put out this way more polished version. I'm very sorry for the recent delays, additional...
Release targeted mostly for improve bots AI. Also it contain some fixes for demo play.
Preparations for the update have been launched, version 2.2 is coming soon!
A reskinned Mixer also with updated lighting effects. I made this reskin a few years back during COVID as I enjoyed Invasion games on Mixer. The map itself...
Release targeted for fix some bugs. Also it contain some quality-of-life changes.
Unreal Tournament's original icon is kinda lacking flair and is low-res by today's standards so I made this HD icon for it.
It is some CTF-XV (VCTF) maps. You still need latest XVehicles core files. Can be play as singleplayer or multiplayer.
It is some MH-XV (Monster Hunt) maps. In package included most commonly used MonsterHunt v503 without sources. You still need latest XVehicles core files...
Big release with many improvements. Now XV more friendly for newcomers. And here some GUI.
Welcome to the first working build of the UTSDK in years. Its been a rough time, because I had some major issues adapting the SDK to UT469c. All problems...
Small release which goes to fix missing announcer sound for some cases and stop flood in the log.
Update for fix some bugs and add new features: stuck in walls with zero collision radius, flying players, flood in log, fixed demo play, additional bind...
It is XVehicles v53 with some CTF-XV (VCTF) maps included
It is XVehicles v53 with some MH-XV (Monster Hunt) maps included. In package included most commonly used MonsterHunt v503 without sources.
Update for fix some bugs and add new features: stuck in walls with zero collision radius, improved bots AI, additional bind commands and so on.
Update for fix some bugs: stuck in walls with zero collision radius, loose boots for bots, too good aim for bots and so on.
It is XVehicles v45 with some CTF-XV (VCTF) maps included
- Bots better aim to targets above. - Fix work bots with turrets. - Fix still rotation for bot in turret. - Add jump bar for manta. - Show driver inside...
Update for fix some bugs: jerking vehicles, fake flag on vehicle roof, HUD issues and so on.
It is XVehicles v49 with some CTF-XV (VCTF) maps included
It is XVehicles v49 with some MH-XV (Monster Hunt) maps included. In package included most commonly used MonsterHunt v503 without sources.
Update for fix bugs, improve bots movement and add some support for 3rd party mods.
Release with support demo recording, fix for many net bugs, add fix progress and so on.
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