Unreal Tournament Community SDK is an open source engine fork of the Unreal Engine 1.x with a modern development framework for Unreal Tournament. A thousand delays later we hit rock bottom and infinite possibilites at the same time with this community-propelled engine fork for one of the greatest 3D games of all time. We will never forget nor forgive what Epic Games did on the 14th December 2022.
While the Particle Engine is finishing I'm creating ready-to-use Emitters. Regarding these pictures I used multiple Beam Emitters rendering Electricity.
look at the shadows, they are PERFECT. coreshadow and halfshadow. f*cking amazing :D
fokking awesome stuff
you can create a totally next gen title in this sdk
thanks guys :)
glad you like it, this'll be all in your hands around june
and guess what ? it's community driven and yeah I'm always around to help if someone needs assistance at UT99.org
So, can you make a model that is at the Engine's maximum Polycount and tell us how much it is?