The Unreal Tournament SDK is a collection of hardcoded Engine Enhancements for Unreal Tournament that aim to update that wonderful old game so that both gamers and level designers/mod developers may enjoy this fine game just a bit longer. It is completely Open Source, free for noncommercial use. While I know that Unreal Engine 4 is the current state of the art incarnation of the Unreal Engine this project has become a more or less private project just for fun. After a 4 year break (coding nothing since 2014) I'm lookng forward to continue the project and release the next update in 2018. So yes... it's active again, after I had a time of hardship these last years.

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Report RSS XMenus First Alpha Build (view original)
XMenus First Alpha Build
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Swifty0303
Swifty0303

Fantastic work.

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SPTX
SPTX

Huge, awesome work.

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xilefian
xilefian

Just like a modern game, nice one

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UT99_Shadow Author
UT99_Shadow

hehe thank you all, didn't thought the alpha version would impose that much ^^ just being said the following: you've seen only a very small preview of what will be possible in the beta and further builds

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Armageddon104
Armageddon104

3D background? :D

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UT99_Shadow Author
UT99_Shadow

yap, XMenus supports 2D and 3D Background, and menus with interactive in-Menu 3D Objects :D

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TheOneandOnly
TheOneandOnly

If you're building this with the UDK then it isn't an Unreal Tournament mod, it's a new game using UE3, and based on UT1. I'd be very circumspect about creating a clone of UT1 (if that is your intention), Epic will never allow you the use of the name or any resemblance. You'd be on much safer ground creating something original with UT1 as inspiration.

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UT99_Shadow Author
UT99_Shadow

Ehm... this IS a Unreal Tournament Classic Mod, it doesn't have anything to do with UDK

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Description

Here you can see the very first shot of the alpha version of the new GUI entitled "X-Menus". It is a highly customizable GUI, offering the following services and features:

- easy to set up Custom Menus
- Background can be Image-based or 3D Environment, or both
- Menu Mechanics can be 2D or 3D, or both
- Menu Layout can be geometric order of elements or a dynamic Desktop with customized Icons and Functions
- Quick Menus for Right Mouseclick for fast and easy Graphics/Audio Settings
- support for different Styles, or Themes, changeable at Runtime
- Menu Elements are dynamic: Popping Up Images, Fade FX, Sounds, Mouse Hover FX, Menu Particle FX
- features many Tools: Music Player, Map Preview Database, Demo Manager, Mod Manager, Mutator Manager etc.

and much more !

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