Absolute Corruption Mod 2.4

For Forces of Corruption Expansion Only

Welcome to version 2.4, I recommend you take the time to read this readme since it tells you alot about the new units and the changes made to existing ones, also read descriptions of units in game for added help. planet descriptions will also tell you where you can build which units and give you a little history on the planets. This is not a spam and conquer mod, if you send bombers with no fighter escort they will get shredded, if you send all your fighters after two bombers across the map, the ai might counter attack your fleet while your out of position, this is a thinking mans mod... Although there are many new units, this mod is mainly focused on improving the gameplay of FOC...it will challenge you. Thanks for playing ACM.

DO NOT MIX MODS OR USE OLD SAVED GAMES, BAD THINGS HAPPEN UNIVERSALY WITH ANY MOD IF YOU DO THIS!!!

* 1. NEW UNITS

- All ships have been scaled accurately per canon as much possible including fighters which are now smaller and the space and land Tactical population limit has been increased.

New ships and fighters----planets built on:
- Eclipse SSD ------------------------------ (Empire:Kuat,Fondor)
- Sovereign SSD ---------------------------- (Empire:Kuat,Fondor)
- Viscount Star Defender ------------------- (Rebel:MonCalimari,Rendili)
- MC-104 ----------------------------------- (Rebel:MonCalimari,Rendili)
- Executor SSD ----------------------------- (Empire:Kuat,Fondor)
- Pellaeon II------------------------------- (Empire:Corulag,Kuat)
- Titan Star Destroyer SD ------------------ (Empire:MonCalimari,Kuat,Fondor,Yagaminor,Rendili)
- Vengeance SD ----------------------------- (Empire:Byss,Korriban)
- Mandator Battlecruiser ------------------- (Empire:Kuat,Rothana)(Rebel:Rendili,Yagaminor)
- Lucrehulk Battleship --------------------- (ALL:Geonosis,Muunilinst)
- Corellian Battlecruiser ------------------ (ALL:Corellia)
- Praetor Star Destroyer ------------------- (Empire:Byss,Mandalore)(Zann:Byss,Mandalore)
- Mediator Heavy Cruiser ------------------- (Rebel:MonCalimari,Kuat,Fondor,Yagaminor,Rendili)
- Allegiance class ------------------------- (Empire:MonCalimari,Kuat,Fondor,Yagaminor,Rendili)
- Procurator ------------------------------- (Empire:Kuat,Rothana)(Rebel:Rendili,Yagaminor)
- PellAeon SD ------------------------------ (Empire:Corulag,The Maw)
- Deflector Class Interdictor -------------- (Empire:Corulag)
- Dominator Interdictor/Destroyer ---------- (Empire:Corulag)
- Corellian Destroyer ---------------------- (ALL:Corellia)
- Admiral Daala ---------------------------- (Empire:Coruscant)
- Imperial Star Destroyer III -------------- (Empire:Corulag,The Maw)
- ISDIII Phantom Variant ------------------- (Empire:Corulag,The Maw)
- Nebula class Star Destroyer -------------- (Empire:Fondor,Byss,yagaMinor)(Rebel:Fondor,yagaMinor)
- Republic Destroyer ----------------------- (Empire:MonCalimari,Sullust)(Rebel:Kuat,Corulag)
- ISDII with TIE Droid Fighters -------------- (Empire:Corulag)
- Imperial star destroyer MKII ------------- (Empire:MonCalimari,Kuat,Fondor,Hypori,Yagaminor,Rendili)
- MC90 Cruiser ----------------------------- (Rebel:MonCalimari,Kuat,Fondor,Hypori,Yagaminor,Rendili)
- Legacy Star Destroyer -------------------- (Rebel:Taris,Honoghr)
- Bakura Star Destroyer -------------------- (All:Nirauan,Wayland)
- Recusant --------------------------------- (Zann:Geonosis,Muunilinst,Hypori)
- Providence ------------------------------- (Zann:Geonosis,Muunilinst,Hypori)
- Liberator Cruiser ------------------------ (Rebel:Sullust,Honoghr)
- Bulwark ---------------------------------- (Rebel:Bonadan,Mechis)(Zann:Bonadan,Mechis)
- MC80 type 1 Cruiser ---------------------- (Rebel:MonCalimari,Kuat,Fondor,Hypori,Yagaminor,Rendili)
- MC80 type 2 Cruiser ---------------------- (Rebel:MonCalimari,Kuat,Fondor,Hypori,Yagaminor,Rendili)
- Interceptor IV Frigate ------------------- (Empire,Rebel:Requires ground cantina, See cantina locations)
- IPV system patrol craft ------------------ (All:Requires ground cantina, See cantina locations)
- Dauntless Cruiser ------------------------ (Rebel:Sullust)
- Victory II Destroyer --------------------- (Empire:All)
- Imperial Strike Cruiser ------------------ (Empire:Byss,Yavin,Carida,Bestine,Naboo)
- Trade Fed. Cruiser ----------------------- (All:Bonadan,Mechis)
- Corellian Frigate ------------------------ (ALL:Corellia)
- Munificient ------------------------------ (Zann:Geonosis,Muunilinst,Hypori)
- MC40 Light Cruiser ----------------------- (Rebel:all)
- Venator cruiser -------------------------- (Empire:All)
- Acclamator II ---------------------------- (Empire:All)
- CC-7700 Rebel interdictor cruiser -------- (Rebel:all)
- Assault Frigate MK.1 --------------------- (Rebel:all)
- Dreadnaught ------------------------------ (ALL:Rothana,Bespin,Honoghr,Duro)
- Carrack ---------------------------------- (ALL:Yavin, Carida, Bestine, Naboo)
- Nebulon B frigate (Empire) --------------- (Empire:Byss)
- Nebulon B-2 frigate ---------------------- (Empire:All)
- Lancer frigate --------------------------- (Empire:All)
- Escort Carrier (TIE) --------------------- (Empire:Yavin,Byss,Carida,Bestine,Naboo)
- Escort Carrier (TIE Int.) ---------------- (Empire:Yavin,Byss,Carida,Bestine,Naboo)
- Quasar Fire Class Carrier ---------------- (Rebel:Yavin,Carida,Bestine,Naboo)
- Improved correllian Gunboat -------------- (Rebel:All)
- Bayonet ---------------------------------- (Empire:Coruscant,Rothana)
- Droid TIE Fighters ----------------------- (Empire:Corulag)
- V-wing Fighter --------------------------- (Empire:Corulag)
- Vulture Droid Fighter -------------------- (Zann)
- Vulture Droid Bomber --------------------- (Zann)
- Naboo Fighter ---------------------------- (ALL:Naboo)
- Clawcraft -------------------------------- (All:Nirauan,Wayland)
- Cloakshape fighter ----------------------- (All:Requires ground cantina, See cantina locations)
- R-41 star chaser ------------------------- (Rebel:Nirauan,Corulag,Fresia)(Zann:Nirauan,Corulag,Fresia)
- Scimitar bomber -------------------------- (Empire:Corulag)
- Eta-2 fighter ---------------------------- (Empire:Byss, Korriban)(Rebel:Dagobah,Wayland)
- T-wing fighter --------------------------- (Rebel:Nirauan,Corulag,Fresia)(Zann:Nirauan,Corulag,Fresia)
- and more...
-there are a ton of gameplay changes that are in the readme and will have a profound effect on how you play, I strongly suggest you read it...

Feel free to use this mod as part of your own if you make your content available to everyone without permision but please give credit where credit is due NOTE: verify who owns which models, texture and shader... none of them are created by me, and please call your mod a different name. I only ask that if you modify my mod, please call it totally different name than my own as to avoid any confusion.
thank you,
MOBBMANN a.k.a ||3RB||MOBB

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ACM 2.4 Wreckage and Bodies Stay

ACM 2.4 Wreckage and Bodies Stay

Full Version 4 comments

Hello, this will make the Wreckage and Bodies stay for the Absolute Corruption Mod 2.4!

Absolute Corruption Mod 2.4

Absolute Corruption Mod 2.4

Full Version 46 comments

Absolute Corruption Mod 2.4 For Forces of Corruption Expansion Only Welcome to version 2.4, I recommend you take the time to read this readme since it...

Comments  (0 - 10 of 183)
Guest
Guest

I have a question that may have already been asked by someone else, but I can't find it. How do I destroy the first death star as the zann consortium? It seems lik IG-88 wont do it.

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RogueKnight24
RogueKnight24

Hello, I have a bit of an issue where whenever a massive ship (ISSD, Viscount, etc) drops out of hyperspace the game's framerate will drop to around 5-10 fps and won't go back up until it's destroyed and most of the debris clears. Is there some sort of fix for this or is the problem on my end?
My rig's an Intel i7-6700 CPU @ 3.40 GHz with 16 GB RAM running a Radeon RX 480 on 64-bits. Thanks in advance!

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bdl1024
bdl1024

Hi. Looks great! Which XML file can I edit to not allow respawning of heroes? I like to play "once eliminated, eliminated for the remainder of the game"

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bdl1024
bdl1024

Which XML file can I edit to not allow respawning of heroes? I like to play "once eliminated, eliminated for the remainder of the game"

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sentinel1124
sentinel1124

There should be a file like this ->Units_hero_rebel_Lando_Calrissian.xml for every particular hero.

There should be a line that tells you how many times the player can use the hero after death.

the default value you should see is -1

Hope this helps

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themaddhatterof1992
themaddhatterof1992

Speaking of mod editing. Have you guys ever considered giving the Rebels more hero ships? The empire as all these hero units with Star Destroyers. Why not make Booster Terrik with his Errant Venture or give Leia her Rebel Dream. would be way cooler

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ReapingPhant0m
ReapingPhant0m

how do you get it to work with the gog version? it wont launch

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Delta_88
Delta_88

Noticed some issues or oddities with the mod.... was assaulting Jabiim and I noticed that I was still able to use the AAC-1 Hovertank... also a lot of typos but other than those two I love the mod

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crawford4152
crawford4152

does this mod have venator cruisers for all the factions even in GC?

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NerdExpert
NerdExpert

No, just for the Empire. It's written in the readme.

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Star Wars: Empire at War: Forces of Corruption
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Highest Rated (3 agree) 10/10

I've played this mod for ages and I love it. This mods adds loads of new units to the game, making it infinitely more interesting than the base game. My favourite would be the addition of the's SSD (Super Star Destroyer) class ships, like the Sovereign and the Eclipse. The mod also adds some units from the clone wars era, from the cannon fodder B1 battledroid, to the efficient machine of war that is the B3, the mod also adds vehicles from the time (but i don't remember the name :P). The mod is not…

Jul 6 2015 by StonePunch

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