The Iazyges, Marcomanni and Quadi Mod - a mod for Rome: Total War Barbarian Invasion

Hello, some of you may know that in Barbarian Invasion there are some "cut factions". Two of these are well known, The White Huns and Moors, but among the files I found references of another three: The Iazyges, The Marcomanni and The Quadi. Only a few files about these factions can be found in Barbarian Invasion, such as battle banners, captain banners and symbols in the interface. Unfortunately no unit skins or unit cards were left so I do not know what units they had and what was their role in the game; it is possible that they were cut during the early stages of development.

So, in this mod I have replaced the Burgundii, Langobards and Roxolani with these factions, assigned them some units and placed them in the campaign map.

Features:

- The mod is mod-foldered. This means that the files of the original games are not modified as the mod has its own folder.
- Replaced the Burgundii, Langobards and Roxolani with Iazyges, Marcommanni and Quadi. Fully playable in campaign and custom battles mode.
- Alemanni, Celts and Saxons can become an horde.
- Reworked some barbarian horde units.
- Changed/fixed some unit icons.
- New model for the Kerns. (actually an unused model found in the vanilla game)
- Added an "all factions" provincial campaign where the player can also play as the Romano-British, Slavs and Ostrogoths.
- Fixed various bugs thanks to player1 and Borsook BUG-FIXER.

Credits:

The Creative Assembly, for developing Rome: Total War and its expansions Rome: Total War Barbarian Invasion and Rome: Total War Alexander
player1 and Borsook for the BUG-FIXER v3.36
Twcenter.net
Lanjane for the Celtic Kerns and Mercenary Kerns unit cards
Twcenter.net

Installation Instructions:

CD version:

1) Extract the archive and place the "imq" folder inside the "bi" folder.
2) Right-click the RomeTW-BI.exe and create a shortcut on the desktop; then right click on the new shortcut and select "properties", in the "target" field add this at the end: " -mod:bi/imq -show_err" (without the quotes).

Here's a path for example: "C:\Games\Activision\Rome Total War\RomeTW-BI.exe" -mod:bi/imq -show_err

To start the mod, double click on the new shortcut

Steam Version:

1) Extract the archive and place the "imq" folder inside the "bi" folder.
2) In your Steam Library righ-click on Rome Total War Gold, click on properties then on "Set Launch Options" and paste this string: "-mod:bi/imq -show_err" (without the quotes)
3) Then start the game and select "Launch Barbarian Invasion". Remember that if you want to run the vanilla game, you will have to delete the string you pasted in the Launch Options.

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Installation Instructions

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Installation Instructions:

CD version:

1) Extract the archive and place the "imq" folder inside the "bi" folder.
2) Right-click the RomeTW-BI.exe and create a shortcut on the desktop; then right click on the new shortcut and select "properties", in the "target" field add this at the end: " -mod:bi/imq -show_err" (without the quotes).

Here's a path for example: "C:\Games\Activision\Rome Total War\RomeTW-BI.exe" -mod:bi/imq -show_err

To start the mod, double click on the new shortcut

Steam Version:

1) Extract the archive and place the "imq" folder inside the "bi" folder.
2) In your Steam Library righ-click on Rome Total War Gold, click on properties then on "Set Launch Options" and paste this string: "-mod:bi/imq -show_err" (without the quotes)
3) Then start the game and select "Launch Barbarian Invasion". Remember that if you want to run the vanilla game, you will have to delete the string you pasted in the Launch Options.

I hope you enjoy the mod :)


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The Iazyges, Marcomanni and Quadi Mod - Patch 1

The Iazyges, Marcomanni and Quadi Mod - Patch 1

Patch

The Iazyges, Marcomanni and Quadi Mod - Patch 1 Changelog: - Fixed Western Roman Empire Limitanei texture (thanks to BagaturKhan for reporting this bug...

The Iazyges, Marcomanni and Quadi Mod - Version 1.0

The Iazyges, Marcomanni and Quadi Mod - Version 1.0

Full Version 2 comments

The Iazyges, Marcomanni and Quadi Mod - Version 1.0

Comments  (0 - 10 of 13)
Guest
Guest

I like the idea. But Why not just have the Marcomanni Quadi and Iazygez as well as the lombards and roxolani and burgundi?

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warcrafthero Creator
warcrafthero

Hello, in the game it is not possible to add new factions so i had to replace existing one. I choose to replace the Lombardi, Burgundii and Roxolani to keep the game balanced.

Reply Good karma+1 vote
Guest
Guest

it crashes whenever i do a custom battle. ya know i always do custom battles to test mods.

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warcrafthero Creator
warcrafthero

Hello, have you applied Patch 1? It fixes a unit texture and a few typos in text files that could be the cause of crashes.

Reply Good karma+1 vote
Tot-mod
Tot-mod

Awesome work..."simple" but really good and in line with the vanilla feel. Personally I think the perfect BI version would have had the Huns as an emergent faction in mid-campaign instead of the Slavs (nothing against, just for historical period represented in the campaign) and the Slavs themselves replaced by the Moors in Arabia at start. But obviously this is Your Mod and you choose! :D

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warcrafthero Creator
warcrafthero

Thank you :)

Reply Good karma+2 votes
BagaturKhan
BagaturKhan

Hi brother!
i made a walkthrough in your mod by Iazighes faction.
AAR have name is "Pannonian Kingdom"

Youtube.com part 1
Youtube.com part 2
Youtube.com part 3
Youtube.com part 4

You can look!

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warcrafthero Creator
warcrafthero

Nice! Thanks for sharing :)

Reply Good karma+1 vote
warcrafthero Creator
warcrafthero

Patch 1 is available for download!

Changelog:

- Fixed Western Roman Empire Limitanei texture (thanks to BagaturKhan for reporting this bug)
- Fixed a few typos in export_descr_ancillaries.txt and export_ancillaries.txt

Installation:

Extract the "IMQ_MOD_PATCH_1.RAR" archive then place the content of the "imq" folder where you have installed the mod (bi/imq folder). When asked, overwrite the existing files.

Reply Good karma+2 votes
BagaturKhan
BagaturKhan

I found the problem in this mod. WRE was unplayable in real time. Problem was with Limitanei textures. I fixed it. So make pls this fix in the main head of thread.

Drive.google.com
Limitanei Textures fix for WRE in this mod

Put this file to bi\imq\data\models_unit\textures and overwrite it.

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warcrafthero Creator
warcrafthero

Thank you, i have just uploaded a patch, it should be available for download.

Reply Good karma+1 vote
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