A modification for Rise of the Witch-king that enhances gameplay, improves and adds onto existing factions, and adds new ones.
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Those new HD models looks so good on the map. We need to get the vanilla buildings to look this good, *cough* HD Edition *cough* oh my excuse me. :P
I guess some people can't take a playful jab...
just out of curiosity: how many CP will the elves units be? I saw the faction play on the forums but either I'm blind or I didn't see it.
They'll be high. Unsure of yet how high.
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You know ,there is a feeling of need to see the progress of this brilliant mod.and you enter to this site many times pairday .I have it . So much great stuff you make here people .Just a little thing ,the noldorin armour for me is so much epic than gondor or rhun's and you managed to make it like in the film but as elves are my best units I think they should be maybe a little more thin and tall to fit like those warriors we see in the film.
What a faction Rivendell, so glorious nothing can compare to the Noldor and Dúnedain.
How aesthetically magical! I like it!
Hi Devs, I just wanted to add a friendly suggestion that you may like or may not, I was just watching this movie called Epic and I thought that the design of the Leaf Man might be interesting for you guys, for a special elven unit, you can have a look and see, thank you.
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At the aesthetic of our Rivendell faction, which is starting to really come together now.