The End Of Days is a freeware modification for Command & Conquer: Generals Zero Hour. Our mod adds a new playable faction - Russia, and greatly improves the original three with new units, structures and special powers!
New patch for 0.98.5 version featuring AI, balance and voice improvements!
спасибо за мод!
Что нового в этом патче?
In Discord we have change log channel, where you can check what is fixed and improved
when will you ad EDA into the mod?
In one year unless more people will to help us
There are add eu faction or not yet
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I don't know what happened with the vision. In challange model, when I defeat the U.S air general, destorying all units, the victory windows don't come out. Also, if I don't defeat the air general in short time(around 20 mins), the windows will come out, saying there are something wrong with xxx
Challenge mode was not fixed. We don't know when will be.
Okay, just wish it is not too difficult and we can play the mode soon.
We are very small team with a huge task to create new faction and to balance what we have now, so...
Hey Alexei, I hope you are doing well! Can I talk to you please, I may donate some money and help you on programming if you want. Is there a way we could communicate through please?
Please join our discord server and we can talk there. Thank you!
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Hey Alexei, I'm not sure where can I find your discord server.
Discord Server is in mod summary page
обнова моего любимого мода вышла на мое др)
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Hi, would this patch will update on genlauncher? As I see that the version of the game in genlauncher is still 0.98.5 Patch 9.
For some unknown reason GL has issue with showing the latest update. Uninstall the mod from GL and install again
It works! Thanks bro
can you add isreal an ukraine
No
WOW GREAT job again. i wish the stealth fighter can gun down the infantry. I LOVE THE AI MUCH TOUGHER AND SMART.
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The mode is very well done. However, what I find unfortunate is that the russian infantry doesn’t defend themselves automatically. They absorb damage without reacting, and an entire unit can be decimated without their response. The same goes for certain tanks and missile launchers
If they are attacked form far distance is normal.
And some missile launchers are not having auto attack so it's really normal
Thanks man u and your group are the best and the end of days is absolutely the best mod for Generals ever released 🤌🏼
Hey I found out why game crashed it was because of EDA ini files inside of TEOD.ini , I deleted them from TEOD.ini and problem fixed 👌🏼
Thanks, maybe we can remove them from next patch if this is the problem.
BR
I'm sorry Alexei, it wasn't because of EDA ini files it was because of shity unofficial map that I installed, EDA files are OK.
OK, good clarification, thank you!
Alexei Why does the M1 Abrams tank not have a machine gun? Please put a machine gun for this tank, It's like a joke that a tank like Abrams or Leopard has no machine gun.
It has, just put infantry inside ;)
компаниии нет?
If anyone wants to help us and develop them, there will be :)
Why does my THAAD / S300 does not work. Even with the guiding system it does not work
Because you are using modified gamedata file. We wrote, the installation guide and that the mod is not compatible with other files. Please next time follow it :)
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Hey! The battlefield is too close for me ,i want a bit further can u do it?
Use Gentool for that. Higher camera leads to more lag and possible crashes. Your choice...
S-300 с использованием радара просто отказывается стрелять по какой-либо авиации. Издевательство.
Because you are using modified gamedata file. We wrote, the installation guide and that the mod is not compatible with other files. Please next time follow it :)
Я использую чистую версию Zero Hour, абсолютно.
Теперь что касается игрового процесса: американцы абсолютно имбалансны: что это за томагавки, которые стреляют через пол карты? Или что за постоянные невидимки из авиации, которые тупо спамят? ПВО их видит ровно тогда, когда они уже скинули ракеты и уходят назад, собственно, практически не получая урона.
If heavy SAM doesn't work even with radar deployed nearby means you are having gamedata.ini file in Data folder > INI folder...
Regarding balance. We are balancing the mod for PvP gameplay. We don't have any complaint about the units you are talking about. They can be countered with different units and tactics.
TEOD is not ZH expansion, but total conversion. So units, damages, ranges etc. are completely reworked.
BR
Добрый вечер почему ИИ не играет от слова совсем в режиме схватка. Находится в статусе побежденный
Wrong mod installation!
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Проверьте пожалуйста радар инвиза у GLA, там что-то бред какой-то случился, GLA могут включить радар спрятать свои войска и стрелять из инвиза будучи неуязвимыми для ответного огня, то есть их нельзя выбрать в качестве цели. Я подошел с огромной армией к базе GLA в итоге мою армию в упор просто перестреляли и армия никого не смогла выбрать в качестве цели. Танки просто гуляли по базе врага и получали халявный урон из инвиза в 5 метрах от них. Это уже какое-то читерство, мне пришлось сбрасывать ядерные боеголовки в промышленных масштабах чтобы хоть как то нанести урон "Неуязвимой" базе. Ладно что их в упор не видно с воздуха, но с земли в упор и плюс еще они могут тебя убить, а ты их нет, делает GLA просто читерской стороной, то есть ты поставил радары включил инвиз и ты неуязвим прекрасно..
If enemy is firing they are being revealed for a short amount of time, 1 sec. So they are not completely invisible. Also you have radars and scouts to combine with your army to detect them. Scout units from Command center and radars + some special powers are doing that job as well.