The End Of Days is a freeware modification for Command & Conquer: Generals Zero Hour. Our mod adds a new playable faction - Russia, and greatly improves the original three with new units, structures and special powers!
speaking of long range, I was thinking regarding all artillery, what do you think to make the range of artillery twice as long BUT with 50secs or more loading time like Cold War Crisis mod or Company of Heroes artillery, massive launch but longer time to recharge.
For ballistic/tomahawks/cruise missiles can double the range as well and leave the time the same or until one hits the target or when intercepted.
Thank you for including Type-X and THeMIS :) They look awesome
I assume (based on the name) that it boosts EDA missiles? Maybe increased range or damage?
And will have some special abilities to call missile strikes off map
speaking of long range, I was thinking regarding all artillery, what do you think to make the range of artillery twice as long BUT with 50secs or more loading time like Cold War Crisis mod or Company of Heroes artillery, massive launch but longer time to recharge.
For ballistic/tomahawks/cruise missiles can double the range as well and leave the time the same or until one hits the target or when intercepted.
And how many players are playing CWC or similar mods that are trying to implement hyper realism? Not many. It's all about game dynamic and balance.