"The Elder Scrolls: Total War" is a total conversion of Medieval 2 Total War - Kingdoms. It gives you a glimpse into the world of The Elder Sсrolls, as the head of one of the 20 factions fighting for dominance over Tamriel...

Report RSS Clockwork City trailer and few details

Trailer for upcoming event in Third and Fourth Era campaigns of The Elder Scrolls: Total War 2.0.

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Hello, dear friends!


We decided to release more trailers before the release of the mod (no dates, of course) to boost your expectations even more. The next step is to have a video presenting the standoff for the Clockwork City.
Sotha Sil will face Dagoth Ur in the era of the Oblivion Crisis, and his follower Galyn will defend the city from the insidious Mecinar during the Civil War in Skyrim. The loser loses everything, and the winner gets an army of mighty factotums at his disposal. Only the strongest of the Great Houses will have the opportunity to possess the secrets of the Clockwork City.

This day has appeared in all Sotha Sil's simulations.

Clockwork City will introduce not just new mercenary army, but also a scripted event, during which player will need to build a portal to Clockwork City and defend it from agressors, or conquer it for his own.

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Comments
~Lone~
~Lone~

Wow cool! Jesus loves you, by the way!

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Blue199
Blue199

"This day has appeared in all of my simulations!" lol, love that line! Great trailer!

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Vertelame
Vertelame

"Third and Fourth Era"

im pretty sure that chick killed him back when the nevarine came...

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Kellersab
Kellersab

Vivec killed lord nervar

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dantwgaming
dantwgaming

I am looking forward to the update! Have you guys heard of or seen this Battle Immersion mod? It allows you to control and maneuver the general(the general himself, not the unit) in third person view!(you just control his movement and he attacks those that get in range) it also allows you to zoom into a unit sort of like Rome Total War 2(but I am not sure if that is buggy). That would be awesome if it was somehow made fully compatible with your mod, it is apparently already somewhat compatible(with some factions) but I don't know if it could be made fully compatible without too much effort or compromise. The guy who updated the mod(since it was previously only compatible with an old CD version) is apparently interested in making it compatible with mods but I am not sure what needs to get done.

Either way, both mods look super fun on their own.

Moddb.com

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