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secretstamos
secretstamos

Hi there!

I was wondering if you could include campaign rules for a scenario where the Empire has all the other factions as vassals (to signify them as being part of the empire), as well as default military access and forts/castles in all key areas and a lot of money in their default coffers? (Also added a tariff to represent taxation)

I modified 1.2 to be this way back in the day, and it "really" changed the nature of the game. Rather than feel like you're trying to conquer the world, the motive shifts towards trying to keep everything held together. The world starts out as a single, unified empire in peace, and gradually falls apart. Maybe the win conditions could reflect this further?

Trying to manage a rebellion from House Dres, and a civil war that broke out between the Forebearers and the Crowns was great. Could you please consider a mode like this?

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perroloco9
perroloco9

Hi, first thanks for your time and the awesome mod. I have some screenshots of city bugs (buildings floating over ground when siege)(maybe it's just me, I play on a laptop, not old, but not the best, with lowest graphics setting) and a few bugs more if you're interested. Also a little comment if you're interested. im around turn 220, i play as wayrest: daggerfall, clan of crown, and skyirim abuse cavalry. their armies consist almost only of cavalry. Apart from that...i don't have much to say. your mod is awesome. One personal opinion though: i disagree with having the cavalry of nords resist a rear charge from my cavalry, but if that's what you design it, im not complaining. it's your work. just my opinion if you wanna consider it. (using knights of the rose i charge from back, they're fresh and well formed, the charge goes well, and their cavalry gets 0 deaths)
again, thanks for your time and the mod. i'll play 1.4 a bit more and wait some time before trying 1.5, i'm happy with this campaign :P

oh, i love how you implement mages, im not a pro of medieval 2, i was scared they would be too expensive. they are worth what they cost, and fun to use.

also a question, i captured winterhold but i can't recruit mages there (or in other cities outside high rock area - i have mages guild built everywhere), why's that?

sorry if this isn't the best place to contact, but I'm not sure where else to write. bye!

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Benjip
Benjip

hey u the creator of the elder scrolls mod if so I need some help the game launches fine but it wont let me start a campaign I click start and it sends me back to the main menu any solutions?

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Soulchaos22
Soulchaos22

hello my game crash on the first turn what can i do?

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kayrax1990
kayrax1990

Hello I wanted to ask how I can get the hordes of oblivoin not to go out and rend me all

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Sir_Monkeys
Sir_Monkeys

wait so batman is a daedra? I KNEW IT!

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