Dawn of the Tiberium Age (DTA) is a stand-alone mod that combines Tiberian Dawn (C&C 95) and Red Alert. While classic mode gets as close to the original game-play and balance as possible, Enhanced mode provides improved game balance and a lot of fun new stuff. DTA features many customization options for Skirmish and multiplayer (where you can play as GDI, Nod, Allies and Soviet on over 100 maps), challenging original singleplayer missions, as well as co-op missions. Since this is a stand-alone mod, you don't require anything but the mod itself to be able to play: the original game is not required.

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Gatling Tank
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kalidrone
kalidrone

"I have many bullets to spare!" :P

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Valherran
Valherran

That's gonna be super handy while rushing that tech center, thanks for this!

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TAK02
TAK02

Yuri called.

He wants his blueprints back!

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Rampastring Creator
Rampastring

We don't actually have Yuri's blueprints; this was not inspired by Yuri's unit but by the Shilka, a real-life Soviet cold war AA vehicle. Naming it the Gatling Tank instead of Shilka just made sense for gameplay purposes as that's how most things in TD/RA are named (Light Tank, Medium Tank, Tesla Tank, Flame Tank etc.).

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Battleship0003
Battleship0003

Could've just called AA Tank (Even it's a SPAAG not a tank)

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Bittah_Commander Author
Bittah_Commander

The SPAAG only refers to its AA weapon, so just because it _has_ a SPAAG that doesn't mean it's not also a tank (in fact, a tank doesn't even need to have a weapon to be called a tank).
And I actually did consider AA Tank after we ran out of good names to consider for it, but that wouldn't have been very catchy and also would've taken away from the fact that it's meant to counter more than just aircraft (it's the Soviet's best early-game counter against scouts and infantry after all).

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IvanderLim
IvanderLim

It looks like Chinese Gattling Tank from Generals

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Nuttah
Nuttah

Generals: Gun on top of a tall, narrow, turret mounted on the rear of the vehicle.
DTA: Two sets of guns in a short, wide turret mounted centrally.

Does it, though?

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PolishedPole
PolishedPole

Why does the tank have so strange weapon? It has fixed range and often fires behind enemies that actively engage them. Wouldn't a simple M60/flamer/grenade launcher do the trick?
BTW, GDI and Allied arsenals seem to be somewhat modest in comparison to Soviet and Nod ones. They have neither dedicated fire support like Soviets nor harrasment units like Nod. Also, they have no advanced infantry.

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PolishedPole
PolishedPole

Nevermind about the weapon, it works perfectly fine against enemy units. It goes nuts just when force-firing on the ground or allied (soviet) units.

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Bittah_Commander Author
Bittah_Commander

If with fire support you mean long range units, GDI has the Rocket Launcher for that, while Allies have the Artillery. Both factions can also use aircraft for harassment, although GDI's A10 clearly excels the most (and to some extent the Allied Light Tanks can be used for harassment, since they're slightly faster than all other tanks).
Advanced infantry are indeed lacking for them (is there really anything truly fitting they'd actually need?), but it's not like Nod's Chem Warriors really make a difference either.

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SteamsDev
SteamsDev

"I love the smell of gunpowder!" :D

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Description

The last update added the Gatling Tank for the Soviets. It has a Gatling cannon that's primarily effective against light vehicles and infantry, as well as 4 ZSU-23 barrels to take down aircraft.
The Gatling Tank is available right after building a War Factory and is Soviet's answer to early-game recon units and air-raids (especially aircraft needed a counter since Soviet didn't have any way to defend tanks against them until after they'd build a Tech Center to get access to Mammoth Tanks).

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