THE DARK MOD was once a total conversion of Doom 3, and is now a STANDALONE GAME with the release of TDM 2.0! A dark and moody stealth game, inspired by the Thief series by Looking Glass Studios.
A Frensel Mod package for TDM 2.11. It enhances the 3D depth of scenes and makes metals, wood, and skin look more realistic.
A lightweight, non-intrusive, mission-friendly Modpack for The Dark Mod that includes a new set of tools, abilities and other enhancements.
Tells the player how well he has kept to the shadows in the dark mod. Any suspicions (rating x1), searches (rating x2 and x3), sightings (rating x5) and...
This patch combines several small improvements to the main mod, that in my opinion make the gameplay more realistic and fun, though maybe a little bit...
Here is an updated fresnel mod that uses the new shader framework from 2.11 alpha ( Dev build 16617-10107 ). Just install the latest Dev Build using tdm_installer...
Goldwell releases a landmark new mission taking advantage of 2.10 features as well as introducing a full female protagonist voice-set!
Jedi_Wannabe brings a large forest and manor caper with a few new 2.10 features to dazzle you as his first darkmod mission release and contest entry!
Wellingtoncrab has built an enormous city mission filled with intrigue for his first ever Dark mod mission release! Do not miss this one!
As follow-up to the mission "The Elixir", Bikerdude, Amadeus, and Dragofer have crafted an expanded story that prominently features magic and mystery...
Kingsal has been working on large long-term mission projects but has decided to join the "Connections Contest" 2.10 Required!
The first mission release for the 2.10 Beta "Connections Contest"! Down and Out on Newford Road is the 2nd mission by author "thebigh"
A Frensel Mod package for TDM 2.10. It enhances the 3D depth of scenes and makes metals and skin look more realistic
A conversion of Yan Ostretsov's Quake 4 map into a TDM mission. Uploaded here for preservation.
A graphic mod that attempts to add the "Fresnel Effect" back to TDM since it was removed with the move to GLSL
Have you ever wanted to play TDM in VR? Now you can!
Have you ever wanted to play TDM in VR? Now you can!
A small fixup pack for monster issues whose fixes did not arrive in 2.08
Wanna have beautiful glows with your Torches and Flames? Look no further!
For posterity, an the old V2 release of Return to the City with a few repairs to make it 2.0+ standalone compliant.
An unofficial upgrade to Silencium's mission "Thieves" which adds EFX reverb. Pending author approval to add to the official mission list.
A small GUI patch that provides a slider to "soften the Soft Shadows more". Many players were using "Quality" settings to do this which only increases...
The editing tool that Darkmod mission authors use to create missions. A heavy improved fork of GTK Radiant.
This is a re-done audio effect for the Blackjack sheath/unsheath sound effect in The Dark Mod. This sound effect is a realistic more leathery sound.
You guys have done incredible work with Thief in general over the years, so I decided it's finally time to give back to the community. Inside this pack...
An upload of Behind Closed Doors. The prologue to the Crucible of Omens campaign. Note: If you manually install missions they may not be recognized by...
Arcturus has yet again given The Dark Mod community a nice little demonstration of techniques that can be employed by mission authors. And a nice little...
I usually welcome the shadows, a place of refuge for a master thief like me. However, there are dark places that even I fear. That place being the plague...
A small, but beautiful, demonstration of animated grass in The Dark Mod.
A revised version of ShadowHide's mission "Winter Harvest" with help from author BikerDude
The Builders have "lost" a lightning-attracting artifact. And they want you to find it. In a thunderstorm, no less. But there's more to this theft than...