Big Fix (Hopefully)
Patch 1 commentGo into the folder named "The Butcher" in your amnesia custom stories folder. Open the zip file and drag the maps file into "the Butcher" and replace...
Your name is William Astrid. you get lost in a forest and stumble upon a mansion. Your only choice was to enter the mansion. It was abandoned. You suffer from a rare mental illness causing strange hallucinations A man named Isaac has created a virus that infects innocent people, turning them into undead, blood-thirsty monsters. Isaac accidentally infected himself and he's now known as "The Butcher". You will have to escape the wrath of him and his minions to survive.
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Go into the folder named "The Butcher" in your amnesia custom stories folder. Open the zip file and drag the maps file into "the Butcher" and replace...
Fixed the door in the very begining that teleports to the last map. That wasn't supposed to be there and was for development purposes. Sorry for the inconvenience...
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**** ... !
it's not fair , it's not fair to spawn the monster right after i created the explosive ... :(
give us some rome to menuver you moreone ... (-2)
and it was short as well (-2)
but the rest was fine i enjoyed it and 6/10 is a fare rating for your mod !
Haha I started the game and noticed this door, clicked it, moved the boxes and jumped through the window and ran through the forest and it's over lol I actually had a good laugh but after reading more about the door in the beginning I decided to bypassed the door and played the real game and it was fun.. good job. 5/10
I've started a playthrough of your Mod, which can be found here:
Couple of decent scares so far, looking forward to playing through the rest
Sorry guys, The door in the very begining was for development purposes and i forgot to delete it before launch. Expect a fixed download link within a few minutes. Sorry about that
I can't make a review so I will leave a comment for now.
The story was okay, it's not the best I've played but I've played a lot worse as well.
I could for some reason enter a door in the first map and spawn in the last map (dining hall). No idea if this is a bug or a mistake from your side but it should be fixed.
The story line is nothing special. "Someone did experiments, now you must ecape before the monsters kill you". A cliche.
The level design is also average. Lacking details, some texture glitches here and there... in overall, pretty bland and boring.
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I did like the quests and some of the effects though. Combine certain chemicals to create acid and the thunder effect in the "secret mansion" was pretty cool.
I'm not very afraid when it comes to monster encounters so I crawled away before the first grunt dissapeared and saw him when he suddenly stepped into the "despawn" trigger. The second grunt encounter scared the **** out of me though! I really didn't see that one coming. If you manage to scare me, which you did, good job! Very few people knows how to scare the crap out of me nowdays and you did that.
6/10 - Decent
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I've stocked from the secret mansion, i try to use hammer to crash the door but not and i can't go back for cellar..
I guess you mean you're stuck?
Use it on the windows. One of them will break
I did it and i finished so im rate this one tomorrow..
"William Astrid" Lol, Astrid is a first female name in Sweden :p