Remember to not overwrite your mouse2 and mouse3 controls or you'll have to manually bind a key to "+aim" in console.
A try at making a mod with gameplay tweaks and a new system for aiming using an alternative and short lab escape setting. Currently in Open Beta with a few known issues and needing some polish.
DON'T overwrite the mouse2 and mouse3 controls or you'll have to manually bind a new key to "+aim". Crosshair is also disabled by default and enabled when using the aim script. Run "exec iron.cfg" in console if nothing happens when you hit right mouse/mouse2.
I will make the Aim command a natural part of the control scheme for people to bind as they wish in the final version. Right now I'm having trouble compiling my Client DLL so I can't access the files I need to do that.
I have no idea if this works in No Steam, if you're running No Steam you may have to find a guide on how to run to run STEAM based mods.
Help me out by posting screenshots of any bugs you find or whatever constructive feedback you've got for how to make the mod better. Tell me where textures are misaligned too, I've been having to look around a lot for them. I know the ramp/diagonal ones already are a bit badly aligned.
Nightwatch Team, Ritual Entertainment, and Valve Software for the map Textures, player sounds, and Weapon models minus the 9mmAR model.
epicstuf on gamebanana for their publically available "Ironsight" script which I messed with the values on to create a F.E.A.R. 1 type aim system.
For the 9mmAR model:
M203: Twinke Masta
Aimpoint Skin: Thanez
M203 Skin: Twinke Masta
Texture Chopping: HellSpike
Animations: Gearbox/Valve, Strykerwolf(ported by End of Days, edited by World Crafter)
Original Base Compile: Sober
COmpile/Hack: World Crafter
Music: Gearbox (Opposing Force)
Alpha Tester: Alex Hatake
Most everything else is by me, level design, code changes, shotgun re-skin, grunt re-skin, scientist re-skin, zombie re-skin and all non-Condition Zero sound effects. I'll be replacing the 9mmAR model in the final version, I had to use it last minute because of the default HD 9mmAR not working with the aim system.
List of Gameplay Changes:
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