Hi! I created a simple mod that adds a wall jump mechanic to Half-Life goldsource engine. This mod is also accompanied by a map that utilizes this mechanic. You can use the dlls in your own mods if you will or even try the existing HL games and mods with it. I was inspired primarily by games like Mirror's Edge and Titanfall. The map is one long obstacle course with a couple of fights and a boss fight in the end and is just a simple demonstartion of gameplay mechanic. It is very simple in terms of mapping, because it is pretty much my first experience at HL mapping. The picture on the Moddb page and in the main menu was generated by Microsoft Designer AI and the music is by Seth_Makes_Sounds on Freesound.org

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Advanced Mobility Course

Advanced Mobility Course

Full Version

This mod adds a wall jump to HL goldsource engine and features a map that fully explores this new ability. It consists of an obstacle course with some...

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soyagustinariel
soyagustinariel - - 139 comments

Holy crap, that was incredibly cool! Are you planning to add more maps in the future? To be honest I don't think there are many custom maps that could be as fun as yours with this mechanic. Keep it up!

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FunyGuy2022
FunyGuy2022 - - 17 comments

cool mod

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3037 Online
3037 - - 490 comments

Really fun project. Hope it would be upgraded, so became somithing like HL Mobility. Good job

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C.S.Madisun
C.S.Madisun - - 432 comments

This is an incredibly cool idea executed in a way that left me feeling consistently frustrated.

The way it works is that when you press jump against a wall, you'll spring off in the direction you're facing. This means that in order to do a proper series of wall jumps, you need to make sure you're looking AWAY from the wall that you're jumping from.

This results in you often not being sure that you're actually against the wall you need to jump off, or being unable to keep track of the multiple ways you need to be facing during longer series of jumps.

Because of these (no doubt hard-coded into the engine) limitations, this started off being AMAZING but very quickly started getting frustrating, and the more complicated the jumping sequences, the more maddening things became. I'm glad this was only one map long, because had there been more, I'd have probably started throwing things against the wall!

As I said up front, it's a neat idea, and as an added move in another mod (or just in the original game!), this would work wonders. But when it comes to complicated platforming, I think the limitations of the mechanic will wear out people's patience pretty quickly.

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Wosk1947 Creator
Wosk1947 - - 5 comments

I'm sorry you didn't like it. The mod is by design on a more hardcore side, so i didn't thought of implementing some quality-of-life features. I'm planning to extend this mod sometime in the future and will try to add some visual or audio cues so a player can confirm the wall is touched.

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soyagustinariel
soyagustinariel - - 139 comments

I think you are just forgetting to air-strafe, look up a tutorial, it makes your life 100% easier with platforming mods like this one, in this case it helps to keep speed after every bounce.

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C.S.Madisun
C.S.Madisun - - 432 comments

Oh, trust me, I'm trying to air-strafe, but combined with everything else it's hard to keep track of all these mechanics.

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EL_P0LLo
EL_P0LLo - - 19 comments

wow this looks sick i want to play dat!!!

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