A try at making a mod with gameplay tweaks and a new system for aiming using an alternative and short lab escape setting. Currently in Open Beta with a few known issues and needing some polish. Weapons are powerful but ammo is scarce, be careful and watch how much you use. DON'T overwrite the mouse2 and mouse3 controls or you'll have to manually bind a new key to "+aim". Crosshair is also disabled by default and enabled when using the aim script. Will make the Aim command a natural part of the control scheme for people to bind as they wish in the final version. Right now I'm having trouble compiling my Client DLL so I can't access the files I need to do that. Help me out by posting screenshots of any bugs you find or whatever constructive feedback you've got for how to make the mod better. Tell me where textures are misaligned too, I've been having to look around a lot for them. I know the ramp/diagonal ones already are a bit badly aligned.

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