A try at making a mod with gameplay tweaks and a new system for aiming using an alternative and short lab escape setting. Currently in Open Beta with a few known issues and needing some polish. Weapons are powerful but ammo is scarce, be careful and watch how much you use. DON'T overwrite the mouse2 and mouse3 controls or you'll have to manually bind a new key to "+aim". Crosshair is also disabled by default and enabled when using the aim script. Will make the Aim command a natural part of the control scheme for people to bind as they wish in the final version. Right now I'm having trouble compiling my Client DLL so I can't access the files I need to do that. Help me out by posting screenshots of any bugs you find or whatever constructive feedback you've got for how to make the mod better. Tell me where textures are misaligned too, I've been having to look around a lot for them. I know the ramp/diagonal ones already are a bit badly aligned.

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Remember to not overwrite your mouse2 and mouse3 controls or you'll have to manually bind a key to "+aim" in console.

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Teleport Open Beta First Public Release
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Guest
Guest - - 689,587 comments

I can only look around a certain way. When I look to the left, after a centimeter of a mouse move, it stops me and I can't look in that direction more. Same for all directions. Is this apart of the aiming system? I'ven't messed with mouse2/3 controls. What's happening?
-hot beverage

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void_CBase Author
void_CBase - - 13 comments

I just saw this, that definitely isn't normal. I think that happened to me once during testing but I can't remember how I solved it. Try reinstalling the mod and seeing if that helps. Or try running "exec iron.cfg" again in console and seeing if that helps.

I wish I could give better advice but I honestly can't remember what solved it.

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Guest - - 689,587 comments

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