Metroid Doom v2.2
Patch 2 commentsVersion 2.2 fixes the Walker's death animation for real, improves ACS music changing, prevents Unholy Massacre from showing in LZDoom, removes some unnecessary...
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Version 2.2 fixes the Walker's death animation for real, improves ACS music changing, prevents Unholy Massacre from showing in LZDoom, removes some unnecessary...
Version 2.1 adds a TITLEMAP, makes the default Power Beam faster, adds new firing frames to the Missile Launcher, (hopefully) fixes the Walker's death...
It's Doom. It's Metroid. It's Metroid Doom. It's a Metroidvania Doom 2 map with new sounds, music, enemies graphics and gameplay and a new map which is...
there's a piece of foliage that is blocking my progression on the latest version any help?
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Is there anyway this could run on Chocolate or no?
Looks amazing
this kind of incredible, one of a kind mod
Thank you so much for this mod, finally a metroid experience for VR (gzdoomvr)
can you make a zandronum version plz ?...
i found a bug, the sidehoppers act like shotgun guys, and drop the ice beam upon death
Hi. I just wanted to bring attention to what I believe might be a bit of broken level design. In...Crateria(?), there seems to be a plant in the way of several doorways that won't let me through. Nothing idclip can't fix, but it was a bit off putting. Other than that, great game. Got a kick out of the nightmare difficulty title.