Current Version: v1.8-alpha
Rome Version: v1.5 (vanilla, preferably steam)
Required: Dotnet.microsoft.com
For questions and updates on this mod and others join the community or the Randomiser specific discord.
Randomiser Community: TWRandomiser Discord Invite
RTW Community: Discord invite
This mod does not edit any of the vanilla data files, rest assured your vanilla rome will remain intact as this mod has it's own mod folder.
The randomiser has many options, some ridiculous but some that really do create enjoyable scenarios. There's also many more more features planned! The mod is still in alpha so please be warned that there may be infrequent crashes during the campaign. Due to the nature of the mod it's hard to track down all the bugs, so it will be greatly appreciated to report a crash to me if one does occur!
You can view this mod on GitHub: RTWRandomiser
You can view the main thread for this mod here: RTWR Thread
A clean vanilla install of Rome 1.5 (this mod was tested on the steam version, your safest bet is using the steam version)
Extract the downloaded .zip file into the main Rome total war folder (where the .exe is located)
Please click RTWRandomiser for the latest releases and more information!
Randomiser Features and Details
This tool randomises elements within the game Rome Total War.
Along with randomisations the randomiser also offers in-built tools to easily view information about the current randomisation - unit stats, faction relations and cities owned etc.
Latest release: v1.8-alpha
Available Options
1. Random unit size (soldier count)
2. Random unit stats
3. Random unit sound
4. Random training (discipline of the unit)
5. Random ground bonus (stat bonus on certain terrain)
6. Random ownership (which factions can recruit the unit)
7. Random attributes (unit abilities and effects)
8. Random treasury (starting gold)
9. Random ai (faction campaign personality)
10. Unlock factions (unlocks unplayable factions)
11. Random Cities (distributes cities to factions based on proximity)
12. Voronoi Empires (distributes cities to factions based on a voronoi grid)
13. Raging rebels (increases the rebel spawn rate)
14. Mighty Empires (populates all the cities for each faction, and adds units to armies)
15. Random attitudes (randomises faction relations)
16. Total War (forces all factions to start the game at war)
Tools
Currently there are two tools built into the randomiser. The EDU viewer and the Strat viewer, both can interact and allow the viewing of the current randomisation set-up. These tools are useful for checking the current generation for a faction you may be interested in or just for your own curiosity.
EDU Viewer
The EDU viewer allows the viewing of unit details/stats and has options for filtering and highlighting information of interest.
Strat Viewer
The Strat viewer shows information about the different factions, including army and city lists. A relations map viewer is also included - this displays the diplomacy of the currently selected faction.
This was just a quick rundown of what the randomiser can do! I hope you all have fun and if there's any problems please report the issues to my Issues page!
A small release that includes mostly bug fixes and a few new options.
To install just extract to the your rome total war folder (where the RomeTW.exe is).
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Hi, this is probably known to many people, but I'll write about it anyway.
It would be cool if they made a version of randomizer based on exe.v1.5 (retail) instead of exe.v1.51 (steam).
Steam version of the exe file is terrible, a strong drop in fps in battles, very bad game experience because of this turns out. Annoying all this, have to play with the comfort of vanilla on exe.v1.5 (retail), very smooth game and a lot of fps.
Hey mate. This mod is awesome. I have heart from a youtuber already that you want to port the Mod to RTW Remastered. Really cool!
One thing i would like to suggest, if it is possible: Can you exclude ships from the randomization? It happens quite often that im not able to build ships, which means i have to pick another faction or re-randomize.
Cheers!
Hello. I have a problem, when I try to enter a battle it just loads forever and i cant do anything except restarting my pc. I can only auto resolve. I use the disk version.
Hi! Sorry to hear that, I'm currently unsure what could be causing it - I also don't have the disk version currently.
I'll look into it and I'll get back to you if I figure something out.
I'm having the same issue, trying different randomized games, different situations, etc.
But whenever I join a battle, the game utterly freezes, not even a tiny spike of loading.
Please help, the game writes:
Generic Error: Unable to find skeleton "fs_m_bearer"!
I think that's a problem relating to the descr_model_battle file. The randomiser doesn't touch that so I don't think it could be anything the randomiser is doing.
Here's what might fix it. In the folder 'randomiser/van_data' there's a file called descr_model_battle.txt copy that file and paste it into 'randomiser/data'.
If there were any issues in your vanilla dmb then this should fix it for the randomiser.
Tell me how it goes!
hello mate! I love the idea for this mod and I have been able to play it. its been great fun but one small problem is that I cant randomise the game. Every time I try, it says
method not found: '!![] system.array.empty()'.
error in: descr_strat
at line: 520
' 8'
ive looked at line 520 in descr_strat but there doesn't seem to be anything wrong about it. if you know a fix please let me know.
Hi! On my phone so can't delve deeply but this seems to just be a case of missing the version of .net framework the randomiser needs.
Try installing this Dotnet.microsoft.com
Should fix the issue.
Have fun!
I'll update the info to include this, in case anyone else has the same issue.
Thank you so much, this has seemed to work.