Rome at War is a total conversion modification for Mount & Blade: Warband set in 300 B.C., 23 years after the death of Alexander the Great.The mod supports both Single and Multiplayer and requires your Warband version to be at least 1.161+

Description

This is a hotfix, you need to have downloaded and installed RaW 2 6 Beta - 02/02/2020 Update - Fixes new companions not showing up in taverns and/or having no dialog - Fixes taverngoers standing up on chairs if you downloaded the mod previous to the re-upload

Preview
RaW 2.6 Beta - Hotfix
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allen123yu
allen123yu - - 1 comments

Hi modders, loving this mod. I'm not sure if this is a bug, but starting as a richest most famous Roman Noble with Neapolis as a fief, I started building a training facility in Herculaneum and the recruit-able troops from other villages turned to 0. If not, please let me know what I'm doing wrong. Cheers ~

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Seek.n.Destroy Author
Seek.n.Destroy - - 785 comments

Don't use these facilities, they are a leftover from an older mod version where changing player culture was bugged. If you want to change your culture as a faction leader you just need to talk to your advisors and that building ceased to have any purpose but I forgot to remove it. I will do so in a future patch.

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Guest
Guest - - 689,498 comments

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ryujungyup
ryujungyup - - 2 comments

Hi. First of all, I want to say thank you for creating a great mode. Let me tell you what I felt while enjoying the mode for the past month.
First, still many garrison sizes (1000 to 1100). Except Rome, AI conquered the first city and no longer conquered it. And when I owned the city, the garrison was filled automatically, but the moment I owned three cities, I went bankrupt(Weekly wage was minus 30000denars ㅠ.ㅠ).
Second, I think the balance and distance between countries were reasonable when it was version 2.5. But in 2.6, Rome is overwhelming (many cities, narrow distance between cities). And in the case of Greece, the territory was wide (Crete and Rhodes) so when I called up the lords, It was very long time to assemble.
Third, troop tree.
Fourth, during the siege, a soldier who stops on the ladder and falls.
I wrote it long, but nothing really interferes with the play except the size of the garrison. For the next patch, I want you to reduce the size of the garrison and make the balance between countries appropriate. Thanks for the great mode! From South Korea.

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TheWizard01
TheWizard01 - - 26 comments

wont download for me

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tomas606045
tomas606045 - - 47 comments

I have a bug with the arms and torsos textures,they became invicible.And suddenly the game kick me out and closed it self

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Seek.n.Destroy Author
Seek.n.Destroy - - 785 comments

Update Warband to at least version 1.165 else the mod won't work. With this update the mod was ported to Warband's latest version which is 1.174 but to play the mod you need to have any version higher than 1.165.

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tomas606045
tomas606045 - - 47 comments

ok,thx.

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Guest
Guest - - 689,498 comments

are the developers still developing? I think the idea of the mod is very good.

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Seek.n.Destroy Author
Seek.n.Destroy - - 785 comments

On hiatus but the plan is to make one final update.

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Guest
Guest - - 689,498 comments

Есть ли русификатор на 2.6?

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atorresreyes380
atorresreyes380 - - 8 comments

goood gameeee

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Guest
Guest - - 689,498 comments

can you please add diplomacy starting game i want to start as a king and please fix the faces of ladies this mod is awesome

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Guest
Guest - - 689,498 comments

Where (if there is one of course) can i find the troop tree?
I am currently playing as an enlisted soldier and before i choose a promotion i would like to know what branch to follow...

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Guest
Guest - - 689,498 comments

happy 2nd anniversary

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Guest
Guest - - 689,498 comments

How do you access your Chamberlain? I just joined Rome and received a fief, but when I visit the village I can't find the guy to withdraw money. Now all of my Oil Presses have become useless and I'm forced to rely on loot.

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Guest
Guest - - 689,498 comments

turkish language ?

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JiuZhou
JiuZhou - - 28 comments

Hello, is there any news about the official version of MOD2.6?

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