Honour&Glory; mod takes place in the 16th century, in the Eastern Europe. We tried to represent the Livonian War and the emergence of the Cossacks. The year is 1558, the factions are: Kingdom of Poland, Muskovite Tsardom, Crimean Khanate, Kingdom of Sweden, Grand Duchy of Lithuania, Livonian Order, Zaporozhian Cossacks, Moldavian Principality, Duchy of Prussia, Ottoman Porta.

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Mod "Honour and Glory" 1.7 for M&B Warband

In the year 1547 muscovite grand prince Ivan the Terrible took the title of Tsar of the Russia and during the next decade conquered Kazan and Astrakhan. Muscovite Tsardom was isolated from European trade and politics and aspired to get access to the Baltic Sea, this aspects prompted the Tsar to declare war on the Livonian Confederation. Meanwhile, the Crimean Khanate from the south carries devastating raids on the Christian population, killing and taking away captive thousands of people annually. Starosta of Cherkasy, Dmytro Baida Vyshnevetsky managed to fortify the island of Mala Khortytsia on the Dnipro beyond the rapids and started organizing a Cossack army against the Crimean Khanate and turks. Lithuania is going trough a political decay and gradually falls under the influence of Poland. Polish Kingdom and the Ottoman Porta are fighting for the domination in the region and Sweden is ready to expand into the east...

The year is 1558, the factions are: Kingdom of Poland, Muskovite Tsardom, Crimean Khanate, Kingdom of Sweden, Grand Duchy of Lithuania, Livonian Order, Zaporozhian Cossacks, Moldavian Principality, Duchy of Prussia, Ottoman Porta.

- New realistic large global map with 10 factions, 26 towns, 94 castles and 158 villages
- Historical lords, claimants, reworked NPC
- New atmospheric music
- New quests
- New scenes
- New map icons
- New trade goods
- New hair and skins
- Reworked tournaments with improved combat AI
- New banners
- Patrols, Scouts, Outriders
- Nearly 700 new items
- Tactics and formations
- New combat animations, two attack directions for pikes, spear bracing and crouching, AI kicking
- New recruitment system
and more.


Modding team:
Barabashenko - module system, editing models & textures, editing scenes
Sha2un - general idea of mod, textures, some scenes, 2D-art
Atilla - some modeling
Buyviter - 2D-art
Rb_1 - houses modeling
Pilligrime - some modeling either, help with NPC
Dima Gonchar - scenes

Credits for OSP & Kits:

Kovas, Lav, wanna, Jezze, Papa Lazarou, Iboltax, Narushima, Leffka, Masterancza and Garedyr, Shredzorz, Adorno, Narf of Picklestink, iggorbb, Llew, Fredelios, The Bowman, Slawomir of Aaarrghh, Willhelm, dejawolf, Al_Mansur, dariel, dxaero, dia151, Jan Tuma, Lucas_the_Benevolent, Hun, Quapitty, Hypno Toad, Wilk22, Oswald, claymore833, chukcha, wanderer, Motomaru, Lord Jamestown, Cevdet, Thel, Lumos, Tempered.

Special thanks to Ender Oguz and his mod "Osmanlı Senaryosu". Some of the scenes (as a base) were used from the osp mods "Teutonic Order: Drang nach Osten" and "1429 : la Guerre de Cent Ans".

Credits for Music:
Kevin MacLeod (incompetech.com)
Nomen Est Omen
Art of Escapism
Damiano Baldoni
Lobo Loco
Goldenjoseph (Mount and Blade alternate music OSP)

The main thread: Toloka.to

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CHiS 1.7

CHiS 1.7

Full Version

Ukrainian version of the mod. In the year 1547 muscovite grand prince Ivan the Terrible took the title of Tsar of the Russia and during the next decade...

Honour and Glory 1.7 (eng)

Honour and Glory 1.7 (eng)

Full Version 3 comments

The total conversion mod in 16th century Eastern Europe setting, made by Ukrainian developers. Mod represents the Livonian War and the emergence of the...

Comments  (0 - 10 of 38)

Hi Barabashenko,
Any chance of updating this hidden gem?

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Barabashenko Creator

We are working on a 1.8 right now, with the Habsburg Empire

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Great idea, but also here could be coop. I know how to do it, but I need a little help.

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Dude great mod and everything you added hungarians too but you know that ottomans never besieged Eger and they never took control over all of hungary so you should do something about it maybe add hungarians as faction or write an explanation what happened
i see the armor on the hungarian mercs but its not really good you could add hajduk's (i seen the hat in game)and you could look up for more information about hungarian armor in this century

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I've said it before, and I'll say it again - great mod!

A few suggestions\ observations, if I may:
1) Add things like Diplomacy, Freelancer, pre-battle orders (at least one of these). Also, the option to change the player kingdom's culture. It's good for roleplay.
2) Some of the strings still refer to the original Warband (some companions and lords, for example); the bard poems are still the same as in WB; and there are a few grammar mistakes here and there.
3)It's cool that towns are now bigger, but it also makes some quests (i.e. contacting a lord's spy) somewhat impractical.
4) Some towns are using castle icons, it makes recognizing them as towns difficult. It's a minor issue, but still.
5) The quests, as they are shown in the journal don't link to the town/ castle/ village. Likewise, a minor issue.
6) One of the lords gave me a quest to capture 6 Kosovari so he could exchange them for his own men. Ok, but I could find no Kosovari anywhere. Does such a troop even exist? Or is it named differently? Troop-trees would be nice. On that note, may we also have a full list of companions and pretenders? Are there pretenders at all?
7) How many new quests are there in the mod? So far, I've only found: Werewolves, Find grimmoire, Smuggling, and Mapping the Muscovy.
8) For some reason, I can hardly recruit anyone from villages, regardless of my fame, renown, or standing with said village. If I do manage to recruit someone, it's usually 1-3 people, but it happens very rarely.


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Just wanted to say, that the more I play your mod the more I like it. It's a shame, that so few people know about it (judging by the amount of posts/reviews).

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Do all the companions match up with those from Warband? I have 7/8 in my raiding group but I can't seem to figure out whom I'm missing.

Also check out a mod called Renaissance for ideas on troop recruitment. If don't already know about it, there are three types of units which can be recruited from villages, towns, or castles. Village recruits are the cheapest but weakest and lack variety aside from some heavy infantry and light ranged units. Town units offer more variety for more money and usually allow for the training of firearm units and higher-level infantry. Castle units are the most expensive and let you recruit cavalry who serve dedicated roles as lancers, armored units who can be dismounted to serve as heavy infantry, and dedicated high level heavy infantry.

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i have like 200 renown, the king of lithuania has heard of me and yet i still can't get any villagers to join me, why is that?

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Barabashenko Creator

You need good relations with the village to recruit volunteers.

Reply Good karma+1 vote
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