In the year 1547 muscovite grand prince Ivan the Terrible took the title of Tsar of the Russia and during the next decade conquered Kazan and Astrakhan. Muscovite Tsardom was isolated from European trade and politics and aspired to get access to the Baltic Sea, this aspects prompted the Tsar to declare war on the Livonian Confederation. Meanwhile, the Crimean Khanate from the south carries devastating raids on the Christian population, killing and taking away captive thousands of people annually. Starosta of Cherkasy, Dmytro Baida Vyshnevetsky managed to fortify the island of Mala Khortytsia on the Dnipro beyond the rapids and started organizing a Cossack army against the Crimean Khanate and turks. Lithuania is going trough a political decay and gradually falls under the influence of Poland. Holy Roman Empire and the Ottoman Porta are fighting for the domination in the region and Sweden is ready to expand into the east...
The year is 1558, the factions are: Kingdom of Poland, Muskovite Tsardom, Crimean Khanate, Kingdom of Sweden, Grand Duchy of Lithuania, Livonian Order, Zaporozhian Cossacks, Moldavian Principality, Holy Roman Empire, Ottoman Porta.
Features:
- New realistic large global map with 10 factions, 29 towns, 91 castle and 156 villages
- Historical lords, claimants, reworked NPC
- Diplomacy mod added
- New atmospheric music
- New quests
- New scenes
- New map icons
- New trade goods
- New hair and skins
- Reworked tournaments with improved combat AI
- New banners
- Patrols, Scouts, Outriders
- Nearly 700 new items
- Tactics and formations
- New combat animations, two attack directions for pikes, spear bracing and crouching, AI kicking
- New recruitment system
- Improvement of horse archers AI
- Bribe town authorities to gain right to rule
- Wagenburgs
- Field armies
- Ability to start as faction ruler or noble
and more.
Credits
Modding team:
Barabashenko - module system, editing models & textures, editing scenes
Dima Gonchar - scenes
Aeronicr - modeling
Tissimir - textures, modeling
Previous modding team:
Sha2un - general idea of mod, textures, some scenes, 2D-art
Atilla - some modeling
Buyviter - 2D-art
Rb_1 - houses modeling
Pilligrime - some modeling either, help with NPC
Credits for OSP & Kits:
Kovas, Lav, wanna, Jezze, Papa Lazarou, Iboltax, Narushima, Leffka, Masterancza and Garedyr, Shredzorz, Adorno, Narf of Picklestink, iggorbb, Llew, Fredelios, The Bowman, Slawomir of Aaarrghh, Willhelm, dejawolf, Al_Mansur, dariel, dxaero, dia151, Jan Tuma, Lucas_the_Benevolent, Hun, Quapitty, Hypno Toad, Wilk22, Oswald, claymore833, chukcha, wanderer, Motomaru, Lord Jamestown, Cevdet, Thel, Lumos, Tempered.
Special thanks to Ender Oguz and his mod "Osmanlı Senaryosu".
Credits for Music:
Audionautix.com
www.bensound.com
Kevin MacLeod (incompetech.com)
Nomen Est Omen
Art of Escapism
Damiano Baldoni
Lobo Loco
Goldenjoseph (Mount and Blade alternate music OSP)
The main thread: Toloka.to
So, you are new to the Honour & Glory? This mod has various new mechanics and features, especially game play related, which distinguish it from Native and other modifications.
In Native, your troops are mainly recruited from villages. H&G offers the player various options in this matter. Troops are recruited from:
Villages provide weak peasant troops, which can be trained only to more experienced peasants. They are divided to melee and ranged troops when upgrading. Perfect for starting your game while fighting with looters, but rather worthless in combat with other lords.
You can recruit regular faction troops in castles and towns. Every town has it's own type of troop and culture. Castles provide cavalry, ranged and special troops, while only regular infantry is recruitable in towns.
Faction military camps provide all possible troops of a faction in one place. Their services aren't free and player should pay 500 ducats to the local captain before the recruitment will be available. There is much more variety of troops there, also they are cheaper than ones recruited in towns/castles.
Honour & Glory provides variety of new quests. They are divided to three groups: random lord quests, special factional quests and NPC quests.
Mod adds some new random quests for lords. Search for strange creatures (which, in fact, are just imagined by villagers), fetch a hidden treasure, convince a band of rebeled deserters to lay their arms and others.
There are some special quests, which are influenced by real history and are given by faction rulers. You need good relations with the ruler to take one. Every quest contains an element of choice, so there are several possible outcomes for each. Only half of these quests are ready - for the Cossacks, Poland, Habsburgs, Muscovy (Russia) and Crimean Tatars. Others will be included in the next version 1.9.1.
NPCs from the taverns can give you some interesting quests too. It is worth visiting every tavern on the map.
Honour & Glory modifies tournaments and arena fights. Tournaments are now consisting of seven 1vs1 fights, which are fought with the weapons determined by the city - sabres, sword and dagger, halberds, rapiers. Arena fights are changed to group bare fist fights. Good luck with that!
There are some special locations on the global map, which the Player would concern as rather interesting. You can buy salt very cheap at the salt quarry, extract it by yourself or even sell your prisoners there. You can chop wood at the Lumberjack camp, or just buy it from the local woodcutters. Also you can hunt and buy some furs at the hunting camps.
The weapon balance works quite differently than in other mods. You would need great archery proficiency to make the bow and arrows a worthy weapon.Heavy armours are almost invulnerable to sabres and arrows, so it is better to fight the knights with musket fire and piercing/blunt weapons - pay attention to that and don't tell we didn't warn you.
You can detach a field army, which will be leaded by one of your troops. Just talk to someone in your party.
Player's right to rule can be increased by bribing the local authorities. Just talk to the mayor and he will use his connections and power to spread the news about your honest claims to power.
Tired to fight your way out when sneaking attempt failed? Just bribe the local guards and they will let you pass the town walls.
Some towns have banks, where you can deposit some money. Actually not so profitable, but it'll surely make your money safe from the looters.
Honour & Glory (Честь і Слава) is a total conversion mod in 16th century Eastern Europe setting, made by Ukrainian developers. Mod represents...
Just replace the Resource folder of the mod with this one. You don't need the Hotfix if you've downloaded the full version after March 25th.
Ставится в папку мода languages, поверх существующей ru (просто разархивируйте с заменой...
Weapon breaking disabled; Scenes fixed; Bug with the missing shirt fixed; Bug with the naked troops in the Troop Trees fixed; Crazy movements of bushes...
Просто розархівуйте цей патч у папку з модом, замінюючи файли. Цей патч замінює лого...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Love this mod.
how can i find lithuanian mail and just armor in game it exists but when i look for them in the files i cant find them
good mod everything is ok but you need to fix that so all lords would come to campaign when asked to becouse they simply ignore it
What's wrong with few cloth items of Ottoman faction?
One bug is that when I create Custom army my army Always route back don't know why this is happening
And various armors are not in a good shape then in may factions something is missing
THINGS MISSING IS CRIMEA
1. Yurts
2. Bows and Weapons from castadi
3. Horse tail banner
4. Many helmets are inaccurate
5. toop trees need to be recreated
6. Crimea should've had Nogai mercenaries
7. Lipka Tatars aren't there
6. They need A better Lamellar if discord I there I can show
7. Many civil dresses are inaccurate
8. The Fur hats should be more in crimea
9. Add some Kazakh and turkic music
10. New khula khud needed with Peacock feathers
11. Trident with horse tail banners
THINGS MISSING IN MOSCOWTIVE TSARDOM
1. ROYAL MOMKH GUARDA IN WFAS
2. LIPKA TATAR MERCINARIES
3. CRICISSAN TATARS
4. KALMYKS TROOPS
5. NEW HORSE BREEDS
6. ALL SWORDS IN THE GAME NEED TO BE RESKINED
[ ALSO THERE IS A NEED OF SIBIR KHANATE ]
A SEPRATE FACTION NEEDED THAT HAD BEW TROOPS
SMALL MONGOL HORDES ATLEAST 20 TO 30 HORSEMANS READY TO INVADE CARVANS
NEAR ASTARKHAN AND SARAI PROVINCES
MAKE A DISCORD ILL TELL MORE
Discord.gg
Developers need to make a Discord upon this mod it could be accurate and Fireeeeee please I can suggest great things also an advisor in gekokujo submods which is going to come in 2022 maybe in last of Oct or Nov
can you add weapon, armor in "Csatadi Mod" in wfas mod?
or can I do with morgh editor only on my own???
Can we get a wiki for the quests please?
I failed a couple of quests for the Polish and the HRE Emperor and now they tell me " I don't have any work for you". Does this mean the questline is over?
The Crimean, Cossack and Muscovy rulers don't have special quests for me.
Also where is the Ruined fortress?
The mod is great but the lack of information on it is really frustrating
There is a bug when u have a kingdom and become a vassal u get in war with the kingdom u became vassal and u keep ur kingdom please fix this this way its unplayable...