After several years of hiatus, I returned to Amnesia for another round.I'll try to bring on what I gathered during playing SoulsBorne games, a pre-alpha stage project in Unity, and improving a lot as a programmer.
As one of my estimated final projects for this game, it aims to overhaul and present cut and unreleased content by myself and other modders, who entrusted their work to me during my "inactive years". It will contain entire levels by various authors as well as fittingly designed gameplay for a Van Helsing style gun (and currently torch) combat, inspired by the design of Dark Souls, Elden Ring, Bloodborne and Painkiller.
Showcase videos:
Intended path demo playthrough by AnatomyOfFear | Full demo stream (from 1:59:50) by Luna Solarys:
Demo Walkthrough with WIP exploration by CSG (Part 1 & 2):
To avoid an uncomprehensible amount of content that I would have put into one mod, I incorporated
some of my ideas into the community project I'm most actively working on at the moment.
Check it here:
Here's me pulling a reverse on the situation, putting Amnesia in Dark Souls instead!
Get the demo here today, to prepare for the Bunker release!
Now, with 64 bit support, an addon I plan to capitalize on in future releases!
Virus scan and instructions included.
The mod has multiple playthroughs now, if you'd play and get stuck, and the demo experience has been massively improved by various bugfixes.
The page itself got a small overhaul too, featuring these.
Thanks for everyone who played, posted videos, or provided feedback!
Good luck and have fun if you haven't played!
See you in the hopefully not so distant future..
I completed my alpha showcase for mentioned event, here it is. Early access release coming in 2023 May, before the Bunker!
Due to my immense discomfort, the demo of Pandemia Escondida had to be pushed next year. Let's see why that is.
Wheezy Everlasting was just re-released for 2022 Halloween. And, as it was originally supposed to be for this mod, I'm now announcing its sequel as this...
Hey! Decided to share some info on how this project's going to be.
To celebrate the coming release of the Bunker, I put together a public showcase you all can play. Pay attention to the tips and messages in game. Have...
Amnesia 64 bit support, made with 4GB LAA patcher by Daniel Pistelli. Only a flag was unlocked to give the game more memory. Installation instructions...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
With Steam Workshop now added to AMnesia Dark Descent. What are your future thoughts regarding it?
Currently, there is no full conversion support :D So until that is a thing, most of my mods stay right where they are. I do plan on adding workshop support to whatever I can, with what's available at present.
Nearly all reported bugs are fixed, 64bit support is added! The demo is complete and final as it stands right now.
Interesting Models.
Thanks! Tried to go for a unique feeling while keeping the amnesia level design style.
Yeah but
*cough*
I was referring to a specific humanoid model.
:D well I can say that can attribute to the unique feeling. down with the patriarchy in amnesia (and special thanks to umbakarna for making it)!
Hey, interesting concept, but i found a glitch: if you have no ammo and try pressing "f", game gives you advice about having no oil as if you used a lantern.
You mean a hint? Yeah I probably should block out certain hints or rewrite them, thanks for the info!
Yeah, it was quite a fun experience all in all. Have to say, my favourite part was exploring all the areas that opened after a boss fight :)
I'm glad you enjoyed it :D hope to make all those areas playable with interesting events in the future