Quake <-- Nethack. Yes, it is that simple.
Oops. Dead battery, gotta jump start the power column
One game design philosophy is that a good game should only contain the essential elements of the game - nothing extra to distract you
I've always enjoyed the extra details
This is a new room for the next beta Add a bunch of other rooms and it will be a nethack / rogue inspired quake SP adventure
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Oops. Dead battery, gotta jump start the power column
One game design philosophy is that a good game should only contain the essential elements of the game - nothing extra to distract you
I've always enjoyed the extra details
This is a new room for the next beta
Add a bunch of other rooms and it will be a nethack / rogue inspired quake SP adventure