In 2011 I started browsing the latest graphical/sound quake mods, putting together a pretty build using LordHavoc's darkplaces, rygel's ultra textures packs, the reforged packs and a variety of mods, to play quake original. Anyone can do the same, however the hassle comes when you have to browse the quakeone forums, stumbling to find the posts which detail what cvars and what configs/files you have to overwrite etc in order to get each mod to work. I literally spent as much time getting the mods working as playing the game. So I put together a nice-looking build of quake original and it's expansions called epsilon for everybody to get into, without getting into the hassle of config files and searching to find every available mod then getting them to work! The main quake build also includes the original shareware first quarter of the quake game - it is easily upgraded to the full game by dropping in the pak0.pak and pak1.pak files from the full game's id1 directory (more details below).

Description

This excellent expansion/6-map pack is brought to us by the talented vIE888, who has graciously allowed me to adapt it to work with the epsilon packs. It's a very difficult, tricky and puzzle-y sort of set, bound to test your brains. Even the first level is pretty tricky to get through (hint: you need TWO tridents, not one)! Another hint: the end sequence text is a joke (as explained on the moddb page, there is no "commercial version"...). Enjoy! And make sure to thank vIE888 on moddb! Full installation instructions and notes on the website or in the expanded description below.

Preview
Epsilon The Myths Expansion v2.56
Post comment Comments
metamorphosis Author
metamorphosis - - 362 comments

Google drive link here:
Drive.google.com

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: