Warhammer - The Sundering: Rise of the Witch King
Real Time StrategyThe Sundering: Rise of the Witch King is a mod for Medieval 2: Kingdoms and based around the fantasy world of Game workshop's Warhammer universe during...
Planetwar Total War is a fantasy based mod for Medieval II Total War. It places the human race on an alien planet with many other alien and mythological civilizations.
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The Sundering: Rise of the Witch King is a mod for Medieval 2: Kingdoms and based around the fantasy world of Game workshop's Warhammer universe during...
War of the Silmarils is a sub-mod of Third Age: Total War, the ever popular total conversion for Medieval II: Total War Kingdoms. The goal is to follow...
A standalone expansion of the Call of Warhammer experience. Fewer scripts, unlocked gameplay, brand new factions, new continents, dozens of new units...
The Witcher: Total War is a total conversion mod of the Medieval 2 Total War. The mod will take inspiration from the Witcher games, books, Netflix series...
Regional Mod in the Witcher Universe, chose your Clan and become a King Of Skellige!
Morrowind: Total War is a mod for Medieval II: Total War about events in Morrowind in the end of 3 Era.
Third Age: Fall of Arnor is a submod for Third Age: Total War set during the fall of arnor and kin-strife and will cover all of middle-earth in the era.
The Stormlight Archive series by Brandon Sanderson had been brought to Medieval 2 Total War. It is small so far, because I'm one person who is also working...
CVEO is an ongoing project that aims to visually alter the units of existing factions, and if needed, to overhaul the faction's roster to better suit...
Dear people of the Modb community, we, former and current MOS members, have created a huge submod for your entertainment. This mod might have started...
ATTENTION!!! ВНИМАНИЕ!!! ACHTUNG!!! Patch 1.5.1 release + beta 1.6!!! Rage of Dark Gods. Battle for the Empire Total War (Former "Call of Warhammer...
Armies of the West is an improvement submod for DaC, improving the Numenorean and some Elven units, as well as fix some errors in both scripts and models...