Half-Life 2 calamity is an exciting and heavily beta-tested new addon to the Half Life universe. Battle the violent combine regime, obliterate zombies and Xen creatures, and learn even more knowledge surrounding the rise of Earth's benefactors. Calamity is around 1-2 hours of solid gameplay filled with tense combat scenes and puzzling conundrums mixed within the deteriorating setting of one of Earths last thriving cities - City 17. Explore a hidden story twist in the climax of the mod, and enjoy every minute of the exploration and fighting. Thank you for downloading.

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Half-Life 2 calamity is an exciting and heavily beta-tested new addon to the Half Life universe. Battle the violent combine regime, obliterate zombies and Xen creatures, and learn even more knowledge surrounding the rise of Earth's benefactors. Calamity is around 1-2 hours of solid game play filled with tense combat scenes and puzzling conundrums mixed within the deteriorating setting of one of Earths last thriving cities - City 17. Explore a hidden story twist in the climax of the mod, and enjoy every minute of the exploration and fighting. Thank you for downloading.


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A Year in Review - May

A Year in Review - May

Feature 6 comments

2009 has been a fantastic year for modding and indie gaming. With the highest amount of recorded featured releases ever on ModDB it can still go over...

Mod Video Spotlight - May 2009

Mod Video Spotlight - May 2009

Feature 25 comments

With the MSU Phase 3 contest finishing up a large selection of UT3 mods appeared on the ModDB radar for the month of May.

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Half-Life 2: Calamity Patch - Source SDK 2013

Half-Life 2: Calamity Patch - Source SDK 2013

Patch 14 comments

This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Source SDK Base 2013 Singleplayer...

Half - Life 2: Calamity

Half - Life 2: Calamity

Full Version 19 comments

Half-Life 2 calamity is an exciting and heavily beta-tested new addon to the Half Life universe. Battle the violent combine regime, obliterate zombies...

Comments  (0 - 10 of 130)
infx_8
infx_8

Nice stuff

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TheRenegadist
TheRenegadist

Streamed it in case people wanted yet another dude playing the mod:

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BionicCoyote
BionicCoyote

Ah yes, there can never be enough dude's playing mods

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BionicCoyote
BionicCoyote

The gameplay of this mod starts at 35:39 It was s'posed to be two seperate videos but I made an oopsie and now they're one. I sorry.

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user4634
user4634

crashes on startup, with and without a patch

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user4634
user4634

I realized it does not start if the task manager is running

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Kem1l
Kem1l

Although I seem to be pretty late to playing the mod. I wanted to say that this is indeed an awesome mod. The level design is very well done. I often did not get stuck at any parts. The mod itself is moderate to short but its very well done. The final battle although getting just a little difficult is very intense and i very much enjoyed the final fight. But after the fight it became extremely slow until i clicked the button at the other end of the room. The weapons themself dont seem to have been altered in anyway. The Combine soldier seems similar to the beta Combine soldier. After the journey i had with this mod i can say that this is a very well made and solid mod for the source engine. This will be remembered as great mod to a lot of people.

9/10

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Re-synthesizer
Re-synthesizer

This mod mostly takes place around 'junkyards' and wastelands' and crates, etc. Most of this mod entails fast and furious combat primarily fighting against the combine militant 'pig' (cop) bastards....but there are other aliens such as zombies, etc. The combat level of difficulty of "Calamity" is very fair and balanced until the latter part of this mod.

The level design is very competent throughout. However, the closer one progresses towards the end of the mod; the harder and more unrealistic the combat is. The level design of the combine headquarters is very, very well done -- but it is offset by the uber-increasing level of difficulty of combat: I was CONSTANTLY utilizing 'no-clip,' 'invincibility,' and 'impulse 101' (all ammo) cheats for the final 15-20 mintues+ in order to have any chance.

This mod is definitely NOT a 'keeper' for me due to the ultra-unrealistically difficulty of combat towards the ending.

The final 'boss battles,' esp. of "Calamity" was a ludicrous impossibility and ruined the entire experience of this mod completely for me; thus, I rate "Calamity" a 6/10.

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ZippyS2
ZippyS2

Full gameplay

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Valveguy1
Valveguy1

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