Native New Design is improved warband with extra features and some changes, basically, new design.



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Native New Design V4 update

News

Native new Design version 4 will include many fixes, improving and adding.

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NND aim to improve the native game by expanding as much as possible and still have the native feel to it with improved and new experience.

NND is built on Tocans Calradia that provide PBOD+Diplomacy, if you enjoy Native Warband experience i hope you will like this.

V4 will be ready not later than August and will sums up this mod as final/complete version, until then V4 is still WIP

(The mod discord server have the exclusive downloadable 3.9 version for a while and in the server there are updates and discussions about the mod, if you wish to join- Discord.gg)

V3.9 download link- Drive.google.com

Known bug for 3.9, Dont click "Manage fort" in the fort options, its bugged
Also known some items stats that need to be fixed.

V3.9 article link-Moddb.com

V4 will include(features from older versions too):

  • Character creation phase will include 2 new pages, first to create your background and second to select starting faction/culture + some other options(start as a ruler/vassal, voice type and difficulty) and to get information about Calradia factions

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  • Many new items(reworked + new created ones)
  • Blacksmith forge feature completed, to forge or repair an item
  • 6 natural taverns across Calradia to visit, rest & hire outlaws
  • Option to hire mercenary outlaws when encounter
  • Option to buy goods from Caravan parties
  • Option to sit and drink in towns/taverns
  • 8 new minor factions that act as a mercenary companies, each have a location in the map to visit, hear their story and recruit their troops, when a ruler you can hire an army of them to follow your kingdom marshal, those companies have a rotation system to join and leave AI factions
  • Option to accompany and sail with another ship to another port town in the cost of 2500 denars(no need to buy ship for that)
  • New troop trees design(3 noble troops path and the large normal commoners path)
  • Scenes and siege scenes improvement
  • AI lords will construct buildings too
  • Slightly new recruitment page(like in gekokujo that you can pick how much will join)
  • Page to change your kingdom color, using HTML color pick that give more varied options(with cheat menu can change all the factions colors)
  • Sort troops for AI parties that the strongest troop will be on top of the party list
  • Bodyguard(retainer) troops to each lord party, cap is 32 in each party according to faction policy, will add\replenish 1 retainer each 12 hours a lord is in a friendly town
  • Improved policies presentation page with all the effect information and added new effects
  • Color coded messages
  • New skyboxes
  • Prizes added to the tournaments
  • Many many new registry reports and organized menus\presentations
  • Many many new battle options to toggle on or off
  • Battles have a timer, a rally ability timer(30sec) and kill count
  • Civilian outfit will be on you in any scene that is not a battle(tavern, lords hall, etc)
  • New improved faces
  • Rebellion and loyalty system
  • Local garrison that provided by the prosperity+population(towns have x2 garrison militia growth than castles)
  • New skill "Slave Trader" by haggling better with the ransom brokers you get more money from prisoners you sell to them
  • New buildings and towns above 20000 population will have second queue and can build 2 buildings in the same time
  • Can recruit from towns peasants volunteers, trained troops or nobles
  • Can change owned fiefs name
  • Can own a house, will let you rest in that town with no need to pay per night and visit your house
  • Guilds, Crafts and Merchant, expanded enterprise options and can form a caravan with one of your companion leading it
  • Fire arrows
  • Hostile actions has been tweaked, villagers are less scare of you and you can try to steal goods from a town
  • Tavern animations
  • Prisoners expanded dialog
  • After capturing a town a new options menu regarding this town
  • Wind animation on bannered lances
  • Voice commands in battles(expanded)
  • Arena and tournament overhaul kits
  • CTT (custom troop tree for the player, expanded)

And many many more

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Native New Design V3 update

Native New Design V3 update

News 6 comments

Native New Design V3 update and information.

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Native New Design V3.1

Native New Design V3.1

Full Version 13 comments

Native New Design version 3.1 is here, (3.0 was released last week in the mod discord server) V3.1 add new features and improve\adjust the old features.

Small tiny fix for the "bug" 25 peasants start in V2

Small tiny fix for the "bug" 25 peasants start in V2

Patch 8 comments

You will always start with 25 peasants, it didnt meant to be, so just swap the menu.txt file of the mod with this one^ or "disband" your 25 peasants at...

Native New Design V2

Native New Design V2

Full Version 4 comments

Native New Design V2- fixing minor stuff, adding few new menus, new items, rearranged troop trees, colored messages, new battle land borders in battle...

Native New Design

Native New Design

Full Version 4 comments

The special item menu is experimental thing, may be removed later, The outlaw hideouts are not visible unless you pass by them, so look for them, 1 in...

Comments  (0 - 10 of 123)
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JunSmith
JunSmith

I found a bug regarding cattle quest in villages. it's the same like after saving villages from bandit's bug. everytime I accept the quest, it's just increase the relation but no quest log appear.

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rayyan41
rayyan41

BUG REPORT:

1. Everyone in tournaments is named Adam.

2. When walking on streets, the tables for the vendors is completely invisible

3.When customizing custom troops and going into the helmets section, I get an error that says "couldn't load textures/early_great_helm_normal.dds".

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TheSwan44 Creator
TheSwan44

All but the tournaments names fixed for 4.0, there is a fix for the missing helmet file in the discord server, also for further bug reports id like it to be in the discord server, we got a channel for that- Discord.gg)
thanks for the feedback

Reply Good karma+1 vote
rayyan41
rayyan41

No problem. Ill join the Discord

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rayyan41
rayyan41

BUG REPORT: Bugs ive encountered so far in 3.9

1. Archers have their clothes completely white when viewed from a distance.
2. After saving village from bandits, denying goods does not take u back to main screen rather it gets stuck and if u keep pressing it, ur relation can increase to 100 in seconds.

More to come:)

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TheSwan44 Creator
TheSwan44

Those 2 bugs are fixed for 4.0, waiting for more :>

Reply Good karma+1 vote
rayyan41
rayyan41

Roger. Ill keep reporting other bugs.

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hnativ.v
hnativ.v

Such a great mod!
Please add battle time as it is in Floris or Medieval Conquest

Reply Good karma Bad karma+3 votes
TheSwan44 Creator
TheSwan44

(The mod discord server have the exclusive downloadable 3.9 version for a while and in the server there are updates and discussions about the mod, if you wish to join- Discord.gg)
V3.9 download link- Drive.google.com
Known bug for 3.9, Dont click "Manage fort" in the fort options, its bugged

Reply Good karma+3 votes
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