V0.6 beta Download in here
Moddb.com
PATCH7
Moddb.com
Now only need to download
unzip ,start the MOD
The Installation of the conditions:
You need to purchase the zero hour
You can play the zero hour
But Do not install this mod in the folder Zero Hour and choose a different folder
D3D8.DLL is HDR effects patch, Not a virus ,
youtube from my friend : Youtube.com
优酷
Due to catch announced on December 25
The opening animation is not complete
This is Increased AE effects animation
Camp
CHINA USA GLA Japan
Future releases RUSSIA EU
Can use FPS GAME Camera angles game, you can see a different sky, fog, etc.
You can switch the perspective of CNC3 Classic Camera anglesTHE MOD FReatures
The weapon system is closer to reality
Similar to World in Conflict GAME graphics
naval, air force, army full-scale war
All the more sophisticated models
Water reflection
Bump map WATER surface rendering effects
The new Bump map Terrain texture
The new trees and residential areas
bloom effects,
AI can naval combat in the Skirmish maps
All New Mission,
Compatible with WIN7 64Advice System Requirements
CPU: Dual-Core 2G
Memory: 2G
Graphics Card: GF9800GT OR ATI HD4850Classic Camera angles LOW PC version
CPU: Dual-Core 2G
Memory: 2G
Graphics Card: GF8600GT OR ATI HD3300
only one person in the production for the MOD
Only the first part of the contents published
Download address
Installation method
Please make sure you can play with zero hour
Unzip MW0.6 to other independent folder
Happy game!
Shipyard export must face to the sea Manufacturing warships on land
Will force the close games
SHIFT + F12 open closed DX9 effects
If you want to FPS perspectiveUnzip the Draw ALL Terrain patchs. Rar
Built in the seaside
Hold the left mouse button
Exports go to the sea
islands MPPA is lags behind
Because there are not connected to the land
Try other naval battle maps
V0.5BETA download MerryChristmas Download Click EXE installation Replacing Resolution Need to restart the gamePoints once ControlBar To play the gameKeypad...
repair Game language becomes Chinese on some PC Remove some slow effects
Please confirm that you can play with zero hour,Unzip MW0.6 to other directory,Happy game!!With dx9 patch special effectsD3D8. DLLMay your antivirus...
Nvidia graphics card reflection correction patch AMD graphics card can not be used!!!!! Unzip to the game directory dgVoodoo.conf Can modify the resolution...
The south China sea Naval combat Mission The south China sea Naval combat Mission
Contains the previous patches FIX 3 players map 2 errors cause Quit game
And basically zero hour WorldBuilder. Exactly the same In order to get the reflection You need to set in the middle of the map waypoint Set up for the...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
If you cannot run the game on the WIN10 system, please delete DebugWindow.dll in the game directory.
when i make a map it works perfectly but when i play it it looks like it is submerged under water. Does anyone know the reason?
Please enter the center point of the map in the map editor,
Place the sky dome of the WT camp and a water surface effect file,
If that doesn't work, change the map time to night,
Is there a newer version of this mod? this mode is amazing
где мод ссылку надо
If i have ROTR installed, is it fine to install with MW ?
Yes, it can be installed in another folder
Ded :(
Hi!
First of all, thanks for this great mod. I know you worked hard for this mod.
As you know, Zero Hour v1.04 have major lag. I mean, you can't play smoothly with 6 or 7 Hard AI. (with mods or without mods)
But, Zero hour v1.0 doesn't have any lag. You can play with 7 hard AI without any lag (like the base game Generals v1.08) but versions 1.01, 1.02, 1.03 and 1.04 of Zero Hour have this bug.
Unfortunately, most people play Zero Hour v1.04 because mods are compatible with v1.04. Also Patch 1.04 may fixes some bugs but it breaks AI.
So, AI is bad optimized in Zero Hour v1.04. It causes lag and makes unplayable. You can't play smoothly even with I9 12900k / 128 GB RAM etc.
For example, the Twilight Flame map gameplay (with 7 Hard AI) is smooth in Generals v1.08 and ZH v1.0 (unpatched) but it is terrible in ZH v1.04. So, AI Behaviour and Pathfinding Coding is broken in ZH v1.04.
The cause of this is the broken v1.04 game.dat file. The "game.dat" file located in the Zero Hour directory contains some codes related to AI and the difference between the ZH v1.0 and ZH v1.04 versions is due to the "game.dat" file.
By comparing the "game.dat version 1.0" file with the "game.dat version 1.04" files, the error can be detected. As far as I know, the programming language of .dat files is Microsoft Visual C++ 6.0. Also Hex editor or something can be use. Can you fix this bug? Please. We need your help. This is very important problem.
As a workaround, I made a mod that downgrades the version to v1.0 so it can be used until this bug is fixed: Moddb.com
I'm sorry I can't help you,
Can you give me tutorials for tank thread animation
I have forgotten because the WIN10 system cannot run 3DSMAX8
Many years ago, the forum was also closed, making it impossible to search for information
yea i remember use to play old zero hour without any crash or any lag issue in my super old pc
and never thought it cause of that patch