A free unofficial expansion pack for Command & Conquer: Red Alert 2 Yuri's Revenge, which retells, expands and continues the story of the original game. Enhanced with Ares DLL, Mental Omega strives to bring many new features to the game, including a 133-mission campaign, cooperative and a brand new faction: the Foehn Revolt.
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"Mastodon defends.
Pteranodon searches.
Then comes the Megalodon, designed to kill."
The third and final Tier 3 "monster "tank" ".
Supported from the sky with some big guns.
The Harbingers.
Is the first place appeared Sydney? It seems Sydney is the only important place from RA2&YR; that hasn't appeared in ether ACT1 or the screenshots of ACT2.
Filename: noisy_mega_harb.mp4
So the infantry unit with weird walking animation uses sonic grenades just like the Zone Raider?
Last Bastion has the Mastodon. I'm guessing Wings of Coronia gets the Pteranodon and Haihead gets the Megalodon.
And I'm betting the Harbingers are support power only.
I was waiting for the video the thumbnail of which will be randomly chosen from the noise frames. Today's the day.
Wait Moddb hasn't made it so people uploading videos can pick the thumbnail yet? Jeez.
All T3 monsters haveing the last 4 characters "odon".
We need to expand it on other factions!
Abramodon
Charodon
Apocalodon
Catastrodon
Centurodon
Collosodon
Tyranodon
Irkalladon because why not
etc
YES!
They are names all based on the Megalodon.
Why do you think there is a shark for side 4's insignia.
Great work on the new faction. One thing I noticed was the amount of long-lasting, obscuring weapon effects and explosions in the side 4 teasers and the iron dragon video. They look very nice and well done, but I fear they'll clutter the battlefield and make it difficult to see what the units are doing besides being destroyed.
I have such concerns too. Let's hope, that you won't be able to amass critical number of those mega units, to completely obscure the screen. This definitely needs some tweaking.
But nevertheless, these are awesome things I do see in those tiny teasers) Waiting patiently for release, take all the time you need for polishing) And congrats on Editors Choice - Mod of the Year 2015) We all voted for you, so you'll be there on Players Choice too, I'm sure))
P.S. Those huge mechs with beam blades - I've seen them before in other mod) Not implying anything, but I am curious - author of that mod said something about working on another project)
All these names for vehicles raise some interesting implications. Look at our own history - humanity has stuff named after animals that (mostly) still exist. Why would Foehn use extinct animals' names? Of course, it could be simply a deliberate choice, but still.
maybe side 4 is the animal kingdom turned robot all their troops have animal names petranodon is like pterodactyl mastodon is like a mammoth and megalodon is a shark wtheck
Brilliant.
PLAYING WITH TIME..FROM MILLIONS OF YEARS AGO TO THE FUTURE.
FUTURE TANKS WITH THE NAME OF THE EXTINCT ANIMALS!
BUT PLAYING WITH TIME HAS FATAL RESULTS.
AND AN EPIC SOUNDTRACK.WOW!
Playing with time results in a crappy game.
I'm looking at you RA3...
Wow Ultimate Wonderfulness!
Is that based from side 4 trailer?
hopefully not the harbingers are not a support power hopefully we can make em? keep up the good work
Harbinger's weapon work as missile?