The Maelstrom Mod introduces four new races to the Sins of a Solar Empire Universe. They are independent of the original races and have unique strengths and weaknesses. Maelstrom is available Rebellion, Diplomacy, Entrenchment and Original Sins.
The Maelstrom Mod for Rebellion. A epic battle between seven unique races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and the Pirates, all with their two respective factions Loyalists and Rebels.
* Rebellion 1.9 + compatible with all DLC's
Required Game Setup
* If you have a 64 bit operating system and 4-8 GBytes of Ram and a decent graphics card ... then you should be able to run all graphics settings at 'extreme'
Highlights Rebellion (Release 12) 10/04/2017
* Update Maelstrom compatibility from Sins Rebellion patch 1.85 to 1.9
* Upgraded Textures for extreme graphics
* Fixed Research weapons upgrade for the pirate starbase.
* A number of low level clean-up removing unused enitity files, icons, sounds, etc
* Fixed bugs in a number of buff files (Norlamins and TradeAlliance) which may have been causing random minidumps ... thanks to dbmod11 for pointing them out.
* Also thanks to Hronolog ... finding some small model bugs for the new races ... though I haven't fixed them yet!