KickAss Duke or KADuke is a gameplay modification, enriching Duke Nukem 3d with a large amount of features.
The major cores are weapons, inventory and gore, featuring +20 weapons and +10 items, new and old ones but all recoded, while violence got very improved with physics and more particles and effects.
Also, KADuke gives D3D a bit of modern-rethinking, due to many modern games, mods and tcs in last 10-15 years which served as inspiration; at the same time it proposes to bring back some Lameduke/Beta scrapped materials and ideas.
All the new items replace randomly original pickups , so no map is touched. It is designed for playing original episodes and usermaps.
This mod will be gradually enriched of many features planned (and mostly done, but put away ATM), like new enemies, other gore features, items and weapons, maybe some maps and episodes with special objects; so, many updates are expected. There will be some fixes and suggestions to follow, for sure.

A more complete list of KADuke features:

- 23 weapons in total, where the original 9 have been improved... various features: legit alien drops, reloading, alternate fire, shared/multiple ammo, recoil, diminishing accuracy, better bobbing, status-inflicting
- Improved melee fighting , replacing slot 1 Knee with fists, kicks and WASD combos (reaching "24" new weapons)
- 11 items for the inventory, recoded from zero
- The "Brutal Engine" : MORE blood, stayput jibs and pools, physics on corpses and jibs with explosions, hit detection with injuries (only headshots for the moment)
- New sounds and visual effects, mainly weapon effects
- New HUD, customizable
- Various improvements to enemies
- Various gameplay enhancements: stepsounds, stamina, double tap evade, lookleft/right
- Some aestethic improvements
- KickAss options menu : violence settings, hud and crosshair settings, item drop mode and so on
- The "Djuke Box", for selecting music from other levels while playing
- Various fixes

Also check KADuke thread on Duke4.net.

Do not forget the readme file for important infos, expecially for installation and controls.

Now go and enjoy new badass methods for ass-kicking !!

- This mod is powered by Eduke32. -

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KickAssDuke 1.01

KickAssDuke 1.01

Patch 3 comments

A first serie of improvements to the 1.0 version of KickAss Duke mod

KickAss Duke 1.0

KickAss Duke 1.0

Full Version 10 comments

First release of KickAss Duke ! Tear aliens into pieces with a brand new arsenal, new items and many other improvements to the game! Detailed info about...

Comments  (0 - 10 of 35)
Ultimate_Dukke
Ultimate_Dukke

The mod is great! One of the best Ive played. The closest we got from a Brutal Duke. Really hope you add fatalities too

But for god sake! Buff that ******* useless grenade laucher! It's hard to hit with it and the damage is pretty ******. Option to disable akimbo would be great too and perhaps aim with the shotgun

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enlightenedboo
enlightenedboo

Just letting you know that I created a video trailer for this mod. Check it out here: Youtube.com Go ahead and link the video to your mod page if you want. :)

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RichardStorm Creator
RichardStorm

MANY thanks, Boo!

I really appreciate this i'm also a bit suprised :)

I know this mod lacks more media and a trailer by me, but i admit i went low on energy and dedication after the release, so i took a full pause on Duke. The time for resuming will come soon, i hope. I have to start working on new/upcoming content, besides the trailer.

In the meantime i'll include your trailer here on moddb, many thanks again ;)

Reply Good karma+1 vote
enlightenedboo
enlightenedboo

My pleasure.
I figured you'd like some suggestions for future versions. These are only my suggestions, and I'm aware that you may have these ideas already, or that some of these things may be impossible or to difficult to implement.
So, here they are anyway:
-- make the akimbo pistols look as they did in the "Nuclear Showdown mod".
-- give Duke more one-liners (as in Nuclear Showdown)
-- speed up the shotgun reload/pump.
-- add more dismemberment (as in Brutal Doom), and maybe a blood-amount setting.
-- make enemies burn and/or explode, when killed by energy weapons.
-- remove stamina system completely.

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Armorum_Ferrum
Armorum_Ferrum

Enemies can be moved through walls making them unreachable(usually using melee)

Found "THIS IS SPARTA" kick.

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Armorum_Ferrum
Armorum_Ferrum

K not yet recompleted even first episode. But here is some feedback

Trooper Captains sometimes just immune to hitscan and projectile weapons

One time my Duke got tired permanently. Even steroids didn't help(they need to restore atleast half on use).

"Caterkillar" seems better. Still best weapon if u abuse enemy AI.

Still no way to have a single pistol\blaster\revolver...

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RichardStorm Creator
RichardStorm

Just in case nobody still not noticed it, i put the 1.01 version of KADuke with some fixes and improvements, read description for more infos

Enjoy!

Reply Good karma+1 vote
MKR604
MKR604

Ok,i have that game,i put pipebomb with remote,but when i press ctrl for pushing remote,does not work and autorun is disabled,i'm using laptop.BTW,i like that game,because is cool weapons there,new sounds exactly as Duke Nukem Manhattan Project.But i gave out this game 9/10,that's not bad.

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RichardStorm Creator
RichardStorm

Pipebombs are detonated with the new key "reload/detonate" (quite self explanatory, as written in the readme), while autorun has been disabled with the new stamina system. Somebody already asked me to put autorun key again, even if it consumes stamina.

Reply Good karma+2 votes
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