KickAss Duke or KADuke is a gameplay modification, enriching Duke Nukem 3d with a large amount of features.
The major cores are weapons, inventory and gore, featuring +20 weapons and +10 items, new and old ones but all recoded, while violence got very improved with physics and more particles and effects.
Also, KADuke gives D3D a bit of modern-rethinking, due to many modern games, mods and tcs in last 10-15 years which served as inspiration; at the same time it proposes to bring back some Lameduke/Beta scrapped materials and ideas.
All the new items replace randomly original pickups , so no map is touched. It is designed for playing original episodes and usermaps.
This mod will be gradually enriched of many features planned (and mostly done, but put away ATM), like new enemies, other gore features, items and weapons, maybe some maps and episodes with special objects; so, many updates are expected. There will be some fixes and suggestions to follow, for sure.

A more complete list of KADuke features:

- 23 weapons in total, where the original 9 have been improved... various features: legit alien drops, reloading, alternate fire, shared/multiple ammo, recoil, diminishing accuracy, better bobbing, status-inflicting
- Improved melee fighting , replacing slot 1 Knee with fists, kicks and WASD combos (reaching "24" new weapons)
- 11 items for the inventory, recoded from zero
- The "Brutal Engine" : MORE blood, stayput jibs and pools, physics on corpses and jibs with explosions, hit detection with injuries (only headshots for the moment)
- New sounds and visual effects, mainly weapon effects
- New HUD, customizable
- Various improvements to enemies
- Various gameplay enhancements: stepsounds, stamina, double tap evade, lookleft/right
- Some aestethic improvements
- KickAss options menu : violence settings, hud and crosshair settings, item drop mode and so on
- The "Djuke Box", for selecting music from other levels while playing
- Various fixes

Also check KADuke thread on Duke4.net.

Do not forget the readme file for important infos, expecially for installation and controls.

Now go and enjoy new badass methods for ass-kicking !!

- This mod is powered by Eduke32. -

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KickAssDuke 1.1

KickAssDuke 1.1

Patch 5 comments

A big update with many improvements, six new weapons and a bonus episode !

KickAssDuke 1.02

KickAssDuke 1.02

Patch 3 comments

Small and fast update with 32bit Eduke version and few changes

KickAssDuke 1.01

KickAssDuke 1.01

Patch 9 comments

A first serie of improvements to the 1.0 version of KickAss Duke mod

KickAss Duke 1.0

KickAss Duke 1.0

Full Version 8 comments

First release of KickAss Duke ! Tear aliens into pieces with a brand new arsenal, new items and many other improvements to the game! Detailed info about...

Comments  (0 - 10 of 139)
irekprzybylski96
irekprzybylski96

Hi great work thanks I am really enjoying this mod , but I wanted to add music I tried to put in the music folder but there is not all track there , can I put mp3 to play and how? I want to make own playlist , and is there way to make shells stay forever or very long time?

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RichardStorm Creator
RichardStorm

I'll introduce shells lifespan as an option then.

Playing custom music or playlist is not supported; the only way is to manipulate the code by assigning music to game levels (and hack toward a sort of playlist), and Eduke supports midi, ogg and flac only IIRC.

Reply Good karma+2 votes
irekprzybylski96
irekprzybylski96

I can just play from music player in background never thought about that simple thing lul

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irekprzybylski96
irekprzybylski96

cool thank you

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RichardStorm Creator
RichardStorm

The 1.11 patch is ready but i'm having problems at finding the more stable/working version of Eduke, sorry for the delay. Stay Tuned ;)

Reply Good karma+1 vote
Ultimate_Dukke
Ultimate_Dukke

Is it possible to run this mod with World Tour campaign?

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RichardStorm Creator
RichardStorm

Not at the moment, there would be many conflicts between game resources and making WT compatibilty requires some effort, expecially at this point of KA development (and also because WT runs on a different engine).
Also i'd not do it for "plot reasons", about what i have in mind for future KA versions. I'll take this decision later.

Reply Good karma+2 votes
stalkerforever
stalkerforever

When I run the .bat file, eduke32 opens and then crashes. Using Windows XP 64-bit.

Can you link me to a polymost download?

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RichardStorm Creator
RichardStorm

You should just disable polymer from launcher.
Cannot test on win xp 64 atm, but i think that is not the problem.

Reply Good karma+1 vote
stalkerforever
stalkerforever

Ok i was missing DUKE3D.GRP and now im able to launch but theres a new issue now, the graphics are missing. The main menu doesnt show the text, just black bars. and in game its a black screen except when i shoot and it looks laggy af.

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RichardStorm Creator
RichardStorm

Hm, maybe you selected 8 bit / software resolution, is the classic renderer unable to run modern graphic. Select a 32 bit instead, it's the polymost render.

Reply Good karma+1 vote
stalkerforever
stalkerforever

I dont have the choice to select these in eduke32

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RichardStorm Creator
RichardStorm

When launching eduke32 you have "video mode" selection, some resolutions are followed by "software", other by "OpenGL"; You have to select "openGL". Alternatively you can choose polymost from Options > Display setup > Video Mode > Rendering within the game.

I'll try Eduke on a win XP when possible, anyway, to inspect for some problems.

Reply Good karma+1 vote
stalkerforever
stalkerforever

Hey I fixed the command prompt not function issue, so now I ran the bat in Windows 10 and it works! I found the problem, it was my mistake. For some reason I had kept SOME files from the previous extraction and when I tried to install Kickass the first time. But when I tried again I use these files, I tried extracting again and bingo! I saw I was missing lots of files.

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RichardStorm Creator
RichardStorm

Very well then! Have a nice KickAss time :D

Reply Good karma+2 votes
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