KickAss Duke or KADuke is a gameplay modification, enriching Duke Nukem 3d with a large amount of features.
The major cores are weapons, inventory and gore, featuring +20 weapons and +10 items, new and old ones but all recoded, while violence got very improved with physics and more particles and effects.
Also, KADuke gives D3D a bit of modern-rethinking, due to many modern games, mods and tcs in last 10-15 years which served as inspiration; at the same time it proposes to bring back some Lameduke/Beta scrapped materials and ideas.
All the new items replace randomly original pickups , so no map is touched. It is designed for playing original episodes and usermaps.
This mod will be gradually enriched of many features planned (and mostly done, but put away ATM), like new enemies, other gore features, items and weapons, maybe some maps and episodes with special objects; so, many updates are expected. There will be some fixes and suggestions to follow, for sure.

A more complete list of KADuke features:

- 23 weapons in total, where the original 9 have been improved... various features: legit alien drops, reloading, alternate fire, shared/multiple ammo, recoil, diminishing accuracy, better bobbing, status-inflicting
- Improved melee fighting , replacing slot 1 Knee with fists, kicks and WASD combos (reaching "24" new weapons)
- 11 items for the inventory, recoded from zero
- The "Brutal Engine" : MORE blood, stayput jibs and pools, physics on corpses and jibs with explosions, hit detection with injuries (only headshots for the moment)
- New sounds and visual effects, mainly weapon effects
- New HUD, customizable
- Various improvements to enemies
- Various gameplay enhancements: stepsounds, stamina, double tap evade, lookleft/right
- Some aestethic improvements
- KickAss options menu : violence settings, hud and crosshair settings, item drop mode and so on
- The "Djuke Box", for selecting music from other levels while playing
- Various fixes

Also check KADuke thread on Duke4.net.

Do not forget the readme file for important infos, expecially for installation and controls.

Now go and enjoy new badass methods for ass-kicking !!

- This mod is powered by Eduke32. -

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RSS Files
KickAssDuke 1.02

KickAssDuke 1.02

Patch 2 comments

Small and fast update with 32bit Eduke version and few changes

KickAssDuke 1.01

KickAssDuke 1.01

Patch 10 comments

A first serie of improvements to the 1.0 version of KickAss Duke mod

KickAss Duke 1.0

KickAss Duke 1.0

Full Version 10 comments

First release of KickAss Duke ! Tear aliens into pieces with a brand new arsenal, new items and many other improvements to the game! Detailed info about...

Comments  (0 - 10 of 66)
N3uR0m4nT3
N3uR0m4nT3

Love it, it's a gran figata and I hope you make the gore even more awesome.

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RichardStorm Creator
RichardStorm

Many thanks, the gore is meant to be -way- improved, but it all depends on how many sprites i'm able to put in.

"It's a gran figata" - Grazie caro XD

Reply Good karma+2 votes
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Ultimate_Dukke
Ultimate_Dukke

Was realoading a shotgun and picked up a pipebomb. This made me enter on a forever reload, without option to change weapons and holding the pipebomb

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RichardStorm Creator
RichardStorm

This kind of bug was already on fix list, thanks anyway.

Reply Good karma+1 vote
RichardStorm Creator
RichardStorm

I don't know if i'm allowed to post links on comments, anyway i wrote on Duke4 net forum a full list of upcoming changes for the 1.1 version, most probably shifted to october, go take a look ;)

Reply Good karma+1 vote
Ultimate_Dukke
Ultimate_Dukke

Mind to put a buff on the grenade laucher in this list? Also, jetpack sometimes takes a lot of presses to deactivate. I avoid using it because of how troublesome is to manage it. Faster meele xp earn would help too since it's rare when I use the fists(I use sometimes to fight lonely Octabrains)

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RichardStorm Creator
RichardStorm

Gl has been already buffed in 1.02; jetpack needs many fixes indeed. I'd have more reports about melee progress speed before make it faster, my idea is to encourage players to use it as much as possible to unlock new moves/combos.

Reply Good karma+1 vote
Ultimate_Dukke
Ultimate_Dukke

Can you also make the round fire grenades jumps more before explodes, like the pipebomb?

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RichardStorm Creator
RichardStorm

I easily can, but what's the point ?

Reply Good karma+1 vote
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