KickAss Duke or KADuke is a gameplay modification, enriching Duke Nukem 3d with a large amount of features.
The major cores are weapons, inventory and gore, featuring +20 weapons and +10 items, new and old ones but all recoded, while violence got very improved with physics and more particles and effects.
Also, KADuke gives D3D a bit of modern-rethinking, due to many modern games, mods and tcs in last 10-15 years which served as inspiration; at the same time it proposes to bring back some Lameduke/Beta scrapped materials and ideas.
All the new items replace randomly original pickups , so no map is touched. It is designed for playing original episodes and usermaps.
This mod will be gradually enriched of many features planned (and mostly done, but put away ATM), like new enemies, other gore features, items and weapons, maybe some maps and episodes with special objects; so, many updates are expected. There will be some fixes and suggestions to follow, for sure.

A more complete list of KADuke features:

- 23 weapons in total, where the original 9 have been improved... various features: legit alien drops, reloading, alternate fire, shared/multiple ammo, recoil, diminishing accuracy, better bobbing, status-inflicting
- Improved melee fighting , replacing slot 1 Knee with fists, kicks and WASD combos (reaching "24" new weapons)
- 11 items for the inventory, recoded from zero
- The "Brutal Engine" : MORE blood, stayput jibs and pools, physics on corpses and jibs with explosions, hit detection with injuries (only headshots for the moment)
- New sounds and visual effects, mainly weapon effects
- New HUD, customizable
- Various improvements to enemies
- Various gameplay enhancements: stepsounds, stamina, double tap evade, lookleft/right
- Some aestethic improvements
- KickAss options menu : violence settings, hud and crosshair settings, item drop mode and so on
- The "Djuke Box", for selecting music from other levels while playing
- Various fixes

Also check KADuke thread on Duke4.net.

Do not forget the readme file for important infos, expecially for installation and controls.

Now go and enjoy new badass methods for ass-kicking !!

- This mod is powered by Eduke32. -

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RSS Files
KickAssDuke 1.12

KickAssDuke 1.12

Patch 3 comments

Important patch for item replacement in alien levels

KickAssDuke 1.11

KickAssDuke 1.11

Patch

First patch after 1.1 version, solving various bugs and adding a few improvements.

KickAssDuke 1.1

KickAssDuke 1.1

Patch 15 comments

A big update with many improvements, six new weapons and a bonus episode !

KickAssDuke 1.02

KickAssDuke 1.02

Patch 3 comments

Small and fast update with 32bit Eduke version and few changes

KickAssDuke 1.01

KickAssDuke 1.01

Patch 9 comments

A first serie of improvements to the 1.0 version of KickAss Duke mod

KickAss Duke 1.0

KickAss Duke 1.0

Full Version 8 comments

First release of KickAss Duke ! Tear aliens into pieces with a brand new arsenal, new items and many other improvements to the game! Detailed info about...

Comments  (0 - 10 of 169)
IRISU99
IRISU99

hello mod creator, I'm having a tiny bit of trouble with the mod. It seems that during gameplay it runs perfectly smooth, but then randomly, it hitches for a second, then goes back to smooth gameplay. It's fixed when i switch to classic mode in the options, but then some of the sprites turn into black boxes. It's only happening when i have the video mode on polymost and polymer. I've tried everything in the options menu in-game and can't seem to figure out what to do. Besides this one little problem, i absolutely LOVE your mod, so help would be greatly appreciated. Thanks!

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IRISU99
IRISU99

Also, i have this problem with no other mods that i play with, just this one, which sucks because i think this is my favorite one out of the mods i have for duke 3d...

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Ultimate_Dukke
Ultimate_Dukke

is it still coming?

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Guest
Guest

ั‹ั€ัˆะต

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RichardStorm Creator
RichardStorm

In english ?

Reply Good karma+1 vote
Ultimate_Dukke
Ultimate_Dukke

I'm still waiting for the next update...

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RichardStorm Creator
RichardStorm

Well, you gotta have to wait for a while :P

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Guest
Guest

Controller support is fine with the exception of the right sticks x axis only working at sensitivity 1.00 anything less doesn't work which is unfortunate for gamepad users...

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RichardStorm Creator
RichardStorm

That's an Eduke issue and doesn't depend by me; they just brought back controller support and they are still working on it.
KAD is meant to be played with keyboard, anyway.

Reply Good karma+1 vote
Shot846
Shot846

I love this mod, but stamina breaks the pace of some harder custom maps, I really hope you will include the option to turn stamina off in 2.0, can't wait for the next release!

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RichardStorm Creator
RichardStorm

Glad for the appreciation !
The 2.0 is pretty far away, being a one-man project and due to all the stuff i planned to put in. Anyway i think i found the right way to disable or limit the stamina system, you'll see ;)

/edit: according to which levels are being played

Reply Good karma+1 vote
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