They said "it couldn't be done". Some even said "it shouldn't be done". Cries of "Blasphemy" echoed through the empty halls of the Polymer wing of the Duke Community Institute.

Laughing into the face of indifference, Team Misfit, forged in adversity, embarked on a vision of what Hollywood Holocaust could have looked like if computers had more RAM and per-pixel lighting back in the mid 90's...A bold revision of what could have been. This is the result. Remastered with next-generation assets, new areas and featuring a cast of millions of polygons, HHR will thrill you, chill you and possibly even fulfill you.

It’s Hollywood Holocaust, but not as we know it.

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Hollywood Holocaust Rethinked V1.1

Hollywood Holocaust Rethinked V1.1

Full Version 6 comments

Hollywood Holocaust is a proof-of-concept level to see how far you can push EDuke32 to make a more modern version of the classic Duke Nukem 3D game level...

Comments
mark903
mark903

Sorry it took so long but here is a link to some more maps I made for this HHR.
Forums.duke4.net

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andrew280390
andrew280390

why did you reduce the number of levels in chapter 1? will chapters 2 and 3 be revealed

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TeaMonster Creator
TeaMonster

It was meant originally as a technology demonstrator. Later we decided to add more content to give it additional interest. There was no plan to do any more episodes.

Since then, Mark, the mapper, has done a version of the second level.
You can find it here: Forums.duke4.net

Reaction from the fan community was not positive so no further plans exist to extend the project.

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TeaMonster Creator
TeaMonster

The mod was made with the Polymer renderer in EDuke32. The renderer was never finished or optimised and thus the mod suffers from a variety of performance and presentation issues.

At the time we were under the impression that we could not use either Unreal or Unity due to copyright concerns. This was later revealed to not be an issue.

We decided not to go forward with the rest of the first episode, though our mapper, Mark, did do a version of Red Light District, which is available from Duke4.net: Forums.duke4.net

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Guest
Guest

It's "rethought" not "rethinked"

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TeaMonster Creator
TeaMonster

Normally yes, here, no.

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gnushi
gnushi

When I try to run the version of eDuke provided by the download, I am told that "this app can't run on your PC." I use Windows 8.1 and eDuke otherwise works fine.

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TeaMonster Creator
TeaMonster

Thats odd. No one else has reported that issue. Have you run eduke32 levels before using the OpenGL "Polymer" renderer that eduke32 is using? If you could post the full text of your eduke32.log file it might help me figure out your problem. Also, some people have other Duke Nukem games and mods including Steam, World tour, DukePlus etc... Do not install this HHR project folder inside any of them. Make sure it is a completely standalone folder.

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gnushi
gnushi

Yeah it's a standalone folder. I fixed it though: I run a 32-bit system, so I simply copied the latest eDuke exe for 32-bit over to the HHR folder and it works just fine. Thanks for replying and thanks even more for HHR.

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