Just a myriad of Build Engine styled mod's I compiled for different port sources and play styles.

Description

Just load whichever PK3 for which Source Port is Appropriate, Zandro or GZDoom along with Any FreeDoom or Doom Iwad. Works on all of them. This is NOT compatible with Cryonaut's CodeFX mod as there will be unintended graphical glitches. IF you wish to combine the mods then use the Zandronum Code Zleek Doom supplied in this zip!!!

Preview
Code Zleek Doom GZ Immersed
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kalensar Author
kalensar - - 400 comments

MInor bug fix-- Hell Knight fix, and Arachnotron boss flag fixed

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kalensar Author
kalensar - - 400 comments

This mod is also perfectly safe for Nashgore! If you load Nash Gore after this mod then it will replace my own custom version of the blood and gore and will also have the correct blood colors that I've assigned to the monsters. I thought I would add this tidbit just in case anyone prefers a more robust gore mod.

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kalensar Author
kalensar - - 400 comments

I also have custom skins available for weapons and monsters that are found in some of my other mod projects that overlay with the code only weapons and monsters of this mod. D4V-RE-ZDOOM has a PRboom skin wad that works perfectly functional with this mod, and also D64ifier GL PrBoom works great as well.

D4v-Re-Zdoom
Moddb.com

D64ifier for GL PrBoom
Moddb.com

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