Unzip. 2 pk3 labeled as monsters and Player-guns. Load Player after the Monster mod. They can also be used by themselves as well. Both mods are balanced for Vanilla play, but slightly stronger monsters. The Guns mod is very vanilla power in scope.
Changelog:
5/27/22-- Swapped Doom Style pistol to vanilla pistol graphics& added ejected casings to it. added Decals to all weapons.
Welcome to NAMTUB: Nobody Asked Me To Use Build
Download here And also at the bottom in case you miss this />Drive.google.com ... sp=sharing
This is a tiny mod partially inspired by NTMAI, but instead of bringing Build to Doom Engine we are bringing Doom to Doom Engine with some basic enhancements inspired by Build.
The list is short: We bring a Weapon set balanced around Doom vanilla monsters that reskins most guns and adds ammo reloading, and we bring a highly colorful color map to make things look Fresh and brighter...ish.
Bind a reload key, but it is not necessary either. No Altfires needed either. Right click on Pistol, shotgun and AR will also Reload, including checking animations even when full on press.
Slot 1 is no change but Chainsaw design, performance is vanilla
Slot 2 is now home to a 6 six shoot Colt pistol that packs a punch but definitely not overpowered. Pistol loads one bullet at a time but can be interrupted mid reload cycle to fire
Slot 3 Shotgun looks vanilla but now has an entire reloading mechanism built in. SSG has smoother animation and no changes otherwise. Shotgun can be interrupted to fire during reload cycle
Slot 4. Chaingun is replaced by the UAC Battle Rifle. 30 round clip. Fires slightly slower than Chaingun.
Slot5 . Looks like the Duike Rocket Launcher.
6. Plasma gun has different skin and no reloading.
Slot 7 is the BFG and has a different model, but performs exactly as vanilla despite all the graphic changes
** Only if Using Player side pk3.---Chaingunner is replaced by FreeDoom Chaingunner because there is no Chaingun in this mod so he fit the aesthetic better.
Credits:
Realm667 : Colt Single Action, Seeker Bazooka, Plasmatic Rifle, UACBR, Colt45
Doom 4 weapons for Vanilla-- Chainsaw, Plasma Rifle
Freedoom Project: Shotgun sound, Chaingunner sprites.
RRWM Reload System: Duke Shotgun assets and sounds. Zdoom Forum
Liquid Texture Pack 5.0 for splashes and sounds
Fluids.Pk3 by Rachael for pretty wavy liquids. ZDoom Forum
Doom THOHT ADV monsters pack by Kalensar( If you want to try it then search ModDB by that name)
Duke Nukem 3D for Duke sounds.
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how can we fix that uggly yellow tint
The Tint is a custom color map developed for the mod. If you open the Player PK3 with a Zip file editor you can delete or remove the file called KalsPal.wad which is the Color Map file. Removing that will revert the color scheme back to Default.