Half-Life 2 : MMod is all about updated visuals, post processing shaders, particle effects, new gameplay mechanics and new weapons/npc's.

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Report RSS Half-Life 2 MMod : AR1 (view original)
Half-Life 2 MMod : AR1
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Mister_Vogel
Mister_Vogel

So, i was looking at this gun, and OICW, and all the other new weapons (like the akimbo pistols), and just wanted to ask: Is this mod slowly becoming an extra-high quality, AAA-graphics version of SMod ? Not saying that this is bad, just really want to know how you accomplished this, adding all new guns and stuff, and not just simple re-skins and re-models.

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brunocar
brunocar

nah, these are just some extras that are still go with the tone of the game

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intooblivion
intooblivion

Actually all the guns he's added are guns that were cut from the game.

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Blue199
Blue199

literally everyone knows that

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Description

Standard Rebel Initiative.

Will be used by Rebels in Episode 2 campaign, stronger than smg1, but has a lot more recoil and lower fire rate.

Thank you JMan ( I hope I spelled that correctly ) for fixed hl2 beta model/animations!

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