Hal's English Retranslation
Full Version 9 commentsHal's English Retranslation is a mini-mod for Shadow of Chernobyl which expands and improves the in-game dialog/text.
A S.T.A.L.K.E.R. Shadow of Chernobyl mini-mod by Halcyon777
A Note From the Author:
At the time this mod was originally released in 2012, there were virtually no existing mods out there which improved on the trading system in Shadow of Chernobyl in a realistic and practical way, they were either lazy renditions of the original game's trader inventory, or they were outright cheats that unlocked all of the weapons and armor found in the game, and made them too easy to afford. After considerable frustration with the way the vanilla (original) game had played, I decided to create my own mod which would completely overhaul the traders and add more variety and immersion to the experience.
In the original unmodded game, the traders would always offer weapons and armor that you didn't need because you already had something better by the time they were unlocked. And it was hard to stock up on ammo because they would barely have any in stock, or even none at all. After weeks of thinking over how to balance the games trading system, I added and tested hundreds of new items, how much they would cost and sell for, and from whom specific items would be offered to make each trader in the game feel unique and worth the trip to visit more than once or twice. Traders now have a huge variety of items available, and none of their inventories are in any way similar. Prices, availability, and the value of items all vary greatly between each trader. However, it should be noted that the items which were added to the traders will not always be available, they are slightly randomized and the player may not always be able to find the specific suit/weapon they're looking for. In Hal's Traders Overhauled, the traders should now feel more unique, they buy and sell what they want based on how relevant the item is to them, and by the area that they are located in. The zone is now a much more economically diverse place for Stalkers from all walks of life.
- Halcyon777
An illustration of what some of the traders' inventory looks like in HTO can be seen in this image.
To zoom in, click HERE
The LITE and PURE editions of my mod found in the downloads section contain a separate folder apart from the base trader files folder which include the following mods below.These mods complement my mod very well but should only be used if you are going to play the game with your own merged compilation mod pack or simply in Vanilla (unmodded game)
( All are from Stalker.gamefront.com, which is no longer in service)
Axes Repair Mod by AxeMan808, MoDD, and Goffik
This mod allows the traders in the game to have the ability to repair your weapons and armor, the price it costs to repair gear is the same throughout all 4 versions of my mod, so using this mod may decrease the realism and possibly the difficulty of the game, since instead of having to purchase a new weapon you can just repair your old one. Use this only if you don't care about possible decreased difficulty.
STALKER Real Gun Names mod v.3 by Kyodan
Changes all the original weapons in the game to be based off their real life counterparts. Simple and realistic mod, adds more immersion.
Chernobyl_tv_v1.1 by Zero_3
Adds video from a documentary about the Chernobyl disaster to the two TV's that are in the game (one behind barkeep, and the other at the military base in Cordon). Instead of showing a couple of lousy in-game screenshots like it did before. I like it a lot!
Hades_Real_Gore_Mod_v1.0 by Hades
Adds more blood and gore to the game, need I say more.
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Hal's English Retranslation is a mini-mod for Shadow of Chernobyl which expands and improves the in-game dialog/text.
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Perhaps I ask a bit of in advance, before I return to re-experience the 'STALKER' eventually, albeit - are there any other addons or mods, to your recognition, that are compatible with your pack and which would enhance the gameplay experience?
Sorry for late reply,
any mods you would merge with HTO would typically be older mods. Merging HTO into a major mod would be difficult, but if you understand the basics of modding the game yourself, you could do it with enough effort.
Sdk.stalker-game.com
I feel like a 50% increase in buying price for artifacts would be kind of OP, right? I guess artifacts aren't nearly as valuable in SoC as they are in CoP, so maybe it works out fine.
is this compatible with the repack of the 2017 starter pack?
Moddb.com
Hey man you said to have remastered every line of text in the game. Nice. I would like to find that, but I play with different language on. Feels kind of like a loss of opportunity.
Maybe you could do a region-agnostic version of your mod, that is, to remove all elements forcing particular language, be it text or audio?
all you have to do is go to gamedata/config/text/eng in your game directory and delete the entire "text" or "eng" folder. either method will work. thanks!
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hey man does this mod include zrp?
No, sorry. You may be able to merge the two mods together however using a mod merging program.
final edition is compatible with complete ?